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- : <nowiki>At least the x64 support is invalid, I can't build pcsx2 into 64bit's target in VS2008 while other 64-bit appli : <nowiki>Name = Arc the Lad - Twighlight of the Spirits</nowiki> ...552 KB (80,282 words) - 16:20, 8 August 2015
- ...way I change it again with a more standard way to convert wxstring to std::string. I think my brain is only active during my sleep :p</nowiki> : <nowiki>zzogl-pg: properly convert wxstring to string</nowiki> ...316 KB (46,801 words) - 16:27, 8 August 2015
- ...based on a hash of the changes, so you can't easily follow the commits by name, or tell which version corresponds to which commit, but it's designed to ma ...they are just pointers to a specific revision, not a branch with a special name).</nowiki> ...535 KB (78,475 words) - 16:25, 8 August 2015
- ...ore, some docs indicate that having DIRECT data span across DMA packets is invalid. However it doesn't specify regarding CHAIN DMA, which Ico uses.</nowiki> : <nowiki>null ringbuffer addresses (if a game specifies an invalid physical address).</nowiki> ...685 KB (101,028 words) - 16:21, 8 August 2015
- : <nowiki>* Fixed a bug in pxsFmt / FastFormatUnicode (string formatting).</nowiki> : <nowiki>* Implemented a platform-consistent pointer value string formatter (%p has no</nowiki> ...662 KB (99,318 words) - 16:22, 8 August 2015
- ...with the legacy gui, are you? They may even end up with the same display name.</nowiki> ...bout the FSF and origins of open source software, you've probably seen his name.</nowiki> ...712 KB (107,520 words) - 16:18, 8 August 2015
- : <nowiki>0(144) : error C1002: the name "GSin" is already defined at 0(144)</nowiki> : <nowiki>0(152) : error C1002: the name "GSout" is already defined at 0(152)</nowiki> ...800 KB (118,488 words) - 16:25, 8 August 2015
- : <nowiki>done to fix reverb was invalid because of this. Not sure where we go from here.</nowiki> : <nowiki>becouse your name is with lady and i never see some programar with is woman</nowiki> ...805 KB (115,223 words) - 16:28, 8 August 2015
- ...of the window's flags, and it returns the calculated size). I forget the name offhand. I can look it up.</nowiki> : <nowiki>Could you please name a few?</nowiki> ...585 KB (88,164 words) - 16:07, 8 August 2015
- : <nowiki>Blockdumps now the same name as used ISO</nowiki> ...ense" games to crash randomly: Tekken 5, Persona 4, and God of War to name a</nowiki> ...499 KB (74,795 words) - 15:53, 8 August 2015
- : <nowiki>Blockdumps now the same name as used ISO</nowiki> ...ense" games to crash randomly: Tekken 5, Persona 4, and God of War to name a</nowiki> ...499 KB (74,795 words) - 16:04, 8 August 2015
- ...retty fast (the most taxing parts are when there's a fade to the character name) but right at the end when all of the pink sprites suddenly appear out of t : <nowiki>Speaking of which, does that if(Type var = name) stuff fly in GCC? Ie, is it part of the C++ standard? I've never seen an ...467 KB (70,109 words) - 16:17, 8 August 2015
- : <nowiki>Problem Event Name: APPCRASH</nowiki> : <nowiki>Application Name: pcsx2-dev.exe</nowiki> ...594 KB (87,948 words) - 16:19, 8 August 2015
- : <nowiki>ix86_legacy_sse.cpp:271: error: invalid initialization of non-const reference of type 'x86Emitter::xRegisterSSE& : <nowiki>/usr/include/wx-2.8/wx/string.h:692: note: candidates are: wxString::wxString(wxChar, size_t) <near ma ...377 KB (57,671 words) - 16:15, 8 August 2015