Shadow Tower Abyss
Developer(s): From Software
Publisher(s): From Software
Genre: RPG
Wikipedia: Link
Game description: First Person Dungeon Crawler akin to King's Field. The game is set within the citadel first featured in Shadow Tower from PS1, and sees the return of a number of familiar non-player characters. The protagonist, an explorer, is in search of an arcane spear thought to have given great powers to the long-dead ruler of the kingdom, and ushered in an age of unrivalled prosperity. What remains of the kingdom today is largely covered over by the forest, save for the tower itself. Once inside the citadel, the protagonist encounters a mysterious Old Man, who traps him within and forces him to climb to the very top of the structure to escape
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | ? |
|
PCSX2 SVN 5852 | GSDX r5842 |
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BIOS: USA v1.60, Direct3D9(hardware) gives issues with lighting. Switch to the Direct3D11 for proper lighting, Runs at constant 60 FPS without any speed hacks. | Vibhor |
Trivia
- Original names: シャドウタワー アビス (SLPS-25217)
- Theres a English patch for it, check here: Romhacking:Shadow Tower Abyss
Known Issues
Improper Lighting in levels
- Status: Active
- Type: Minor
- Description: The game is too dark in D3D9 and 11 renderers and the lighting flickers in the OpenGL renderer.
- Workaround: Switch to Software Mode by setting Renderer to any of the "(Software)" options.
The gallery
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Shadow Tower Abyss (SLPS 25217)