Need for Speed: Underground 2
Developer(s): EA Canada
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 82/100 User Score 8.7/10
Game description: The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the Midnight Club series, in a large city known as "Bayview").
Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
1.1.0 r5576- | GSdx r5464 SSSE3 |
|
Patches not required now. You will need to use skip draw = 1 to make it playable in gsdx HW mode. Some effects seems to be missing/messed up but doesn't effect gameplay. | |
PAL | Windows |
|
r5927 | GSDX |
|
Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, You need set skipdraw to 1, otherwise you'll get 5-10 FPS in-game. Enabling 8-bit textures increases speed by 5 FPS. With it and recommended speedhacks I get 40-50 FPS in-game. The only way to get constant full speed is to crank up VU Cycle Stealing to the max but this will cause slight sound crackling. Some special effects appear incorrectly. | |
NTSC-U/PAL | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, 50-60FPS | Machina |
Known Issues
Heavy VRam usage
- Status: Active
- Type: Major
- Description: When using GSdx, framerates can drop to 5FPS due to heavy VRam usage, fine if you have enough VRam in your graphics card.
- Workaround: Using Skipdraw=1 in GSdx reduces the VRam usage by a large amount.
Exaggerated motion blur
- Status: Active
- Type: Minor
- Description: Motion blur in races appears exaggerated.
- Workaround: Using software mode (F9) in GSdx fixes this issue.
The gallery
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Need for Speed Underground 2 (SLES 52725)