The Sims 2: Castaway
Developer(s): EA Redwood Shores
Publisher(s): Electronic Arts (US), EA Games (AU, EU)
Genre: Simulation
Wikipedia: Link
Game review links: Metacritic: 71/100
Game description: Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5517 | GSdx r5464 |
|
Runs above full speed. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.5.0-dev-411-g7b8616a
|
GSdx 1.0.0 AVX2
|
|
BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in 'Known Issues' section of this page. I did experience some slowdowns in the Jungle area. This was particularly the case while using the OpenGL (Hardware) renderer, but this is mostly due to the bad drivers that AMD releases for OGL. Other than that it was running at full speed. | Ryudo |
PAL | Windows |
|
1.4.0 | GSdx r5464 |
|
Use OpenGL (Hardware) mode to remove menu sprite glitches. Under Hardware hacks check Half-pixel Offset to remove the lines between textures when using a larger than native resolution. | a_potato_is_missing |
Known Issues
Broken/missing textures in Direct3D9/11 Hardware renderers.
- Status: Active
- Type: Minor
- Description: Textures in the GUI are missing or broken while using the Direct3D9/11 Hardware renderers.
- Workaround: Use OpenGL (Hardware) and set the Blending Accuracy to at least 'Basic' to fix the textures.