Resident Evil Code: Veronica X
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure, Horror
Wikipedia: Link
Game review links: IGN: 6.5/10, Metacritic: 84/100
Game description: Experience another terrifying chapter in the Resident Evil series with Resident Evil: Code Veronica X. After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Join Claire as she uncovers the insidious activities of the Umbrella Corporation. Avoid or eliminate flesh-eating zombies and horrific beasts. Use a variety weapons, items, and clues scattered around Raccoon City to help you survive the nightmare and make sure the virus doesn't spread any farther.
The story focuses on Claire Redfield and Steve Burnside during a T-virus outbreak on an island and are confronted by the Ashford family members. Besides controlling Claire and Steve, the player also has control over Chris Redfield, Claire's brother who tries to save his sister.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.20, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60+ FPS | Machina |
NTSC-J | Windows |
|
1.1.0 r5628 | GSdx 5632 SSE41 |
|
No change, still playable., Status | |
NTSC-U | Windows |
|
1.1.0 r5766 | GSdx 5764 SSE41 |
|
Runs at 200% full speed. | |
NTSC-J | Windows |
|
1.1.0.5766 SVN | GSdx 0.1.16 SSE41 5764 |
|
Japan v01.70(06/02/2003), EE/VU Rounding: None/None, All as recommended, None, The game working fine and has constant 60 FPS., None | |
PAL | Windows |
|
1.1.svn5818 | GSDX |
|
USA v02.20(10/02/2006), No bugs. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
Game works well. No graphical glitches or audio stutter and has no problems when upscaled to 1080p. Seems as though the newer version of Pcsx2 does not need any hacks enabled to get this game running. | Zrooney |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.5.0-dev-193-g117c341
|
GSdx 1.0.0 AVX2
|
|
BIOS: USA 2.30, Had a minor regression with the graphics in PCSX2 1.4.0, but it was fixed again in a later update in the recent developer builds. (1.5.0-dev-# builds). | Ryudo |
Trivia
- Original names: バイオハザード コード:ベロニカ 完全版 (SLPM-65022), バイオハザード コード:ベロニカ 完全版(カプコレ) (SLPM-65357), バイオハザード コード:ベロニカ 完全版 プレミアムパック (SLPM-66520), バイオハザード コード:ベロニカ 完全版 Best Price! (SLPM-55143), バイオハザード CODE:Veronica 完全版 (SLPM-65022)
- Also known as BioHazard Code: Veronica Kanzenban (JP), BioHazard Code: Veronica Complete (JP)
Known Issues
PCSX2 1.4.0 GSdx regression: Screen cut off at the bottom.
- Status: Fixed
- Type: Major
- Description: One of the updates to GSdx to improve the CRTC output size handling caused a regression to occur in games that run in native resolutions of 640x480 pixels (or higher). Code Veronica X is one of those games. The regression itself is that it causes a part of the bottom of the screen to be cut off.
- A fix is already in the works for this issue, but it most likely won't be added to 1.4.0 itself, so you will have to fetch an updated GSdx file from one of the future developer builds to get around this (Or use an older GSdx, but that's somewhat pointless). There's no other workaround for this aside from sticking to the now outdated 1.2.1.
- Workaround: Update to the latest nightly version of PCSX2.
Gameplay Screenshots