Castlevania: Curse of Darkness
Developer(s): Konami
Publisher(s): Konami
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 70/100
Game description: The Castlevania series gets a new protagonist in the form of Hector, a Devil Forgemaster. Hector left Dracula's service to lead a normal life, leaving Dracula vulnerable to attack by the Belmonts. Now that Dracula has been vanquished you must fight back the unholy curse that has spread across Europe. You can use your skills as a Devil Forgemaster to craft familiars that will help you during your travels. Castlevania: Curse of Darkness provides role-playing game and adventure elements, letting your character grow as he progresses through the story.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.7 | GSdx |
|
Set VUs Clamping mode to "None" and use GSdx for correct graphics in hardware mode | 82.236.153.86 |
PAL | ? |
|
0.9.7 (r3876) | GSdx 0.1.16 (r3693) |
|
Set VUs Clamping mode to "None" and use the Direct3D10 (Hardware) renderer for correct graphics whilst in hardware mode. | Sev7en77 |
? | ? |
|
0.9.8 | GSdx (r4600) |
|
USA v2.00 | Machina |
? | ? |
|
1.1.0 | GSdx (r5442) |
|
BIOS: USA v2.20 | Deoxy Starchaser |
NTSC-U | Windows |
|
1.1.0 (r5452) | GSdx SSE41 (r5442) |
|
Runs above full speed. | |
NTSC-U | Windows 10 |
|
1.7.0 (dev 1154)
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GSdx32-AVX2 1.2.0 (default 1.7)
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|
Mostly fullspeed, sometimes slowdown occurs in cutscenes and in save rooms. | Nyahello |
Trivia
- Original names: 悪魔城ドラキュラ 闇の呪印 (SLPM-66175) & (SLPM-66668), 캐슬바니아 어둠의 저주 (SLKA-25328)
- Also known as Akumajou Dracula: Yami no Juin (JP)
Known Issues
Cutscenes frames rewind
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: Some frames of the cutscene re appears above the cutscene a litte time.
- Workaround: Go to Config > Emulation Settings > Game Fixes > Enable manual gamefixes > Turn on 'Switch to GSdx software rendering when an FMV plays'
Some Textures in door broken
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: Some Textures in far distance are broken in some areas, in some cases door colors appear on top in far distances
- Workaround: Go to Config > Graphics Settings > Renderer > Switch to Hardware to fix issue
Fixed Issues
spiky polygon syndrome
- Status: Fixed
- Type: Major
- Affected Game Versions: All
- Description: All arrows who show you the doors and other delimation of map and other stuff suffer of spiky polygon syndrome.
- Workaround: Update to the latest nightly version of PCSX2.
Gameplay Screenshots