Midnight Club 3: DUB Edition Remix
Developer(s): Rockstar San Diego
Publisher(s): Rockstar Games (US, EU), SCEA (US)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 85/100
Game description: The Midnight Club is back and bigger than ever. Take on street racing's toughest competitors as you tear through the living city sprawls of Detroit, San Diego, Atlanta and now Tokyo at breakneck speeds. Personalize the huge assortments of all new additional rides with the latest rims, kits and upgrades hot off the street. Midnight Club 3: DUB Edition Remix is the definitive urban racing experience, giving you the ultimate freedom to choose your own route to the finish line.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
1.0.0 (r5350) | GSdx 0.1.16 (r5334) |
|
BIOS: USA v02.00, HACKS: MTVU, Minor lag in videos (sound offset), To be fair ran just fine except for loading screen/video lag and sound offset. I'm also creating a backup, so that may be part of it. | Sikotik13 |
NTSC-U | Windows |
|
1.1.0 (r5492) | GSdx SSE41 (r5464) |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.2.1 | GSdx (5875) |
|
EE/VU Rounding: Chop/Zero, Game at steady 40-60 FPS, 60 FPS in menus and paused and 40-55 during racing, steady 40-45 in the garage., Some graphical errors, such as the letters being invisible on the profile creation screen and graphical mish-mash appearing if you turn the things in the garage too fast. | |
NTSC-U | Windows 10 1903 x64 |
|
1.5.0-dev-3265 | GSdx 1.1.0 |
|
BIOS: USA v02.30 - Audio latency has a huge impact on input lag / graphics issues, for me best setup was XAudio2, ASync Mix and 28ms latency. DirectX config is more prone to glitchy lighting. Game plays 99% with new revisions to OpenGL Hardware renderer. Enabled 8 Bit Textures, Partial CRC, HW Hacks. All Speed Hacks on but no change to EE (seems to encourage lighting glitch again). Running with Frame Limiter ON, internal V-SYNC OFF, Adaptive V-Sync set in Nvidia Control Panel; gave the smoothest gameplay after many tests with other configs. 60FPS & next to no slowdowns. Added "UserHacks_DisablePartialInvalidation=1" to the end of %PCSX_DIR%\inis\GSdx.ini - unsure on result of this but have seen advised for this title. ••Nvidia driver 436.02 allows Low Latency Mode - this also reduces input lag. | cZr |
Trivia
- Save data from Midnight Club 3: DUB Edition can be imported. A game restart will not be required after the process.
Known Issues
Graphic bugs in Hardware renderers
- Status: Active
- Type: Minor
- Description: While using any of the Hardware renderers, there will be a line visible that changes (gets larger) depending on the driving speed. This happens in both Direct3D and OpenGL Hardware renderers.
- Workaround: Go to Config > Video (GS) > Plugin Settings > Switch to any of the Software renderers.
Categories:
- Games rated E10+ in North America
- Games rated 12+ in Europe
- Games rated G in Australia
- Games with widescreen support
- Multiplayer games
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- Games with German language
- Games with French language
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- Games
- Playable games
- Racing
- Games by Rockstar Games
- Games with known issues
- Games with minor issues