Silent Hill 2
Developer(s): Konami, Team Silent
Genre: Survival Horror
Wikipedia: http://en.wikipedia.org/wiki/Silent_Hill_2
Game review links: http://ps2.ign.com/objects/014/014904.html
Game review score: 9.0/10 (IGN)
Game description: James Sunderland goes to Silent Hill after receiving a letter written by his deceased wife saying that she is waiting for him in their "special place". Along with a girl named Maria (who strongly resembles his wife) he searches for and discovers the truth about his wife's death.
Test configuration on Windows:
PCSX2 version: | 0.9.8.r4600 |
Graphics by GSDX: | r4600 0.1.16 |
Sound by SPU2-X: | r4779 2.0.0 |
Pad plugin is LilyPad: | r4510 0.10.0 |
DVD plugin is cdvdGigaherz: | r4510 0.8.0 |
BIOS version: | USA v01.60 |
Comments: Only just started; configured, played a bit, saved game. Working on sound sync issue now (2012-03-31). The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 1280x894 on a 1080p TV. Dynamic vsync on. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on. Hack comments: Unknown if any of these make a difference, but they're what I default to:
- INTC Sync Hack
- Idle Loop Fast Forward
- mVU Flag Hack
- mVU Block Hack
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel(R) Core(TM) i5 CPU M 430 (stepping 02) @ 2.27GHz |
GPU: | NVIDIA GeForce GTS 360M (8.17.12.9551) |
Comments: FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). Dialog in cutscenes is so far out of sync, I can't even guess at the delay.