Page history
17 June 2024
TheTechnician27
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TheTechnician27
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m+44
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TheTechnician27
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m−348
TheTechnician27
Pilot program for test tables visible by default.
−58
28 March 2024
5 November 2022
30 October 2022
ルーナティアのロロ
Sorted the test configurations from newest to oldest revision, unified the revision naming a bit.
−5
ルーナティアのロロ
Moved three resolved issues to the "fixed" section, added the working PCSX2 version to the descriptions.
+53
24 October 2022
18 August 2022
29 July 2022
27 July 2022
ルーナティアのロロ
Added a section about the current status and recommended settings
+761
ルーナティアのロロ
Moved trivia section to the bottom
+2
ルーナティアのロロ
Made GitHub issue links more noticable
+5
ルーナティアのロロ
Added a link to the GitHub issue of the outline rendering bug
+71
ルーナティアのロロ
Added a new known issue about outline rendering
+1,380
ルーナティアのロロ
Added another example of miscolored enemies
+127
ルーナティアのロロ
Added a link to a GitHub issue and updated last tested PCSX2 version
+71
ルーナティアのロロ
Added a link to the GitHub issue for the full-screen color effect issue
+71
ルーナティアのロロ
Corrected the issue explanation of the full-screen effect
+72
ルーナティアのロロ
Specify that the game needs to be rebooted after toggling widescreen patches
+154
ルーナティアのロロ
Update the "last verified" PCSX2 version for some issues.
ルーナティアのロロ
Changed the upscaling issue into a note since it’s not an issue in the game itself, and scaling problems are well-known with PCSX2 and appear in a wide variety of titles.
+7
ルーナティアのロロ
Change the bg asset and wavy text issues into notes since they are a result of widescreen patches, which are non-standard behaviour for the game
+7
ルーナティアのロロ
Clarified the wavy text and bg asset issues; added a workaround for bg asset issue
+254
ルーナティアのロロ
Added a link to the GitHub issue for the platform transition effect issue
+71
ルーナティアのロロ
Added a link to the GitHub issue for the miscolored objects issue
+73
ルーナティアのロロ
Clarified the wavy text bug and added a workaround
+236
ルーナティアのロロ
Added demonstrative video links of the wavy text issue
+166
ルーナティアのロロ
Added demonstrative video links to the slow asset loading issue
+208
ルーナティアのロロ
Clarified the description of the green platform effect issue
+161
ルーナティアのロロ
Added demonstrative video links to the green floating platforms issue
+192
26 July 2022
ルーナティアのロロ
Clarified that the slow bg asset loading also happens in cutscenes
+77
ルーナティアのロロ
Added screenshots to the "Extra lines or gaps" issue
+484
ルーナティアのロロ
Clarified that the "extra lines" issue may also appear as extra gaps
+16
ルーナティアのロロ
Added screenshots to the "Cave enemy is missing a shadow effect" issue
+340
ルーナティアのロロ
Clarified the "Miscolored objects or enemies" section
+83
ルーナティアのロロ
Added screenshots to the "Miscolored objects or enemies" issue
+1,900
ルーナティアのロロ
Added screenshots for the "Inverse color effect" issue
+961
ルーナティアのロロ
Add screenshots for the issue "Hazy full-screen effect in cutscenes does not appear correctly"
+789