Silent Hill 3: Difference between revisions
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|Description=Grain filter is absent in hardware mode. | |Description=Grain filter is absent in hardware mode. | ||
|Workaround=In the Config - Video (GS) - "Plugin Settings" menu set the renderer to "OpenGL (Hardware)" and the Blending Unit Accuracy to "Medium" or higher. | |Workaround=In the Config - Video (GS) - "Plugin Settings" menu set the renderer to "OpenGL (Hardware)" and the Blending Unit Accuracy to "Medium" or higher. | ||
}} | |||
{{Issue | |||
|IssueName=FMV's obscured in hardware modes | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=In the hardware modes full motion video's are obscured by what looks like a dark grid over the screen. | |||
|Workaround=Switch manually to software mode with F9 during FMV's, or go to the Config - Emulation Settings - Game fixes tab, enable manual game fixes and turn on "Switch to GSdx software rendering when an FMV plays". | |||
}} | }} | ||