Tom Clancy's Ghost Recon 2: Difference between revisions
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|CRCsPAL = CE64E328 | |CRCsPAL = CE64E328 | ||
|releasedatePAL = November 26, 2004 | |releasedatePAL = November 26, 2004 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
Line 80: | Line 80: | ||
*LilyPad | *LilyPad | ||
|Comments=Europe v02.00(14/06/2004), Intro, The game does not work after loading the main menu, even in program mode. | |Comments=Europe v02.00(14/06/2004), Intro, The game does not work after loading the main menu, even in program mode. | ||
|Tester=Chern40+7 | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-M5 | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1907 | |||
<spoiler show="Settings Emulator" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: -2 | |||
** VU Cycle Stealing: 2 | |||
** INTC Spin Detection: Enabled | |||
** Wait Loop Detection: Enabled | |||
** mVU Flag Hack: Enabled | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D 11 or OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 and 2560x1440 | |||
* Texture Filtering: Bilinear (Forced excluding sprite) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) and 1440p (2K), 50-60 FPS, without bugs and freezes. | |||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} |