DOA2: Hardcore: Difference between revisions
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|Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled. | |Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled. | ||
|Tester={{ForumUser|ANd93ml}} | |Tester={{ForumUser|ANd93ml}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 8.1, 64-bit | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=Nvidia GeForce GT 1030 @ 2 GB | |||
|Revision=v1.6.0 | |||
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Rendering: OpenGL (Hardware) | |||
* Large Framebuffer | |||
* Native Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (Forced) | |||
* Anisotropic Filtering: 2x | |||
* CRC Hack Level: Full (Direct3D) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad (20200506140834) 0.12.1 | |||
|Comments=The game runs smoothly at 1080p 60 FPS on OpenGL (Hardware) rendering, without freezes, lags, and brakes. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |