Dead or Alive 2: Difference between revisions

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{{infobox
{{infobox
|image            = Dead_or_Alive_2.jpg
|image            = Dead_or_Alive_2.jpg
|caption          = Japanese cover
|caption          =
|developer        = Team Ninja
|developer        = Team Ninja
|publisher        = [[Tecmo]] (JP)
|publisher        = [[Tecmo]] (JP)
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|gameinfo          = The world has become a very chaotic and disoriented place ever since the tragic murder of Fame Douglas, the sponsor of the legendary "Dead or Alive 1 World Combat Championship". We must now rely on you to ensure that the world returns back to a state of peace! With multiple characters to choose from, your mission is to win the championship and save the world. Your ability to battle using various fighting techniques will determine your characters fate. Will you fight for life or fight to the death?<br />
|gameinfo          = The world has become a very chaotic and disoriented place ever since the tragic murder of Fame Douglas, the sponsor of the legendary "Dead or Alive 1 World Combat Championship". We must now rely on you to ensure that the world returns back to a state of peace! With multiple characters to choose from, your mission is to win the championship and save the world. Your ability to battle using various fighting techniques will determine your characters fate. Will you fight for life or fight to the death?<br />
In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: holds, throws, and blows.The other defining feature of DOA2, aside from holds/throws/blows, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed.
In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: holds, throws, and blows.The other defining feature of DOA2, aside from holds/throws/blows, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed.
|wikipedia        = [http://en.wikipedia.org/wiki/Dead_or_Alive_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dead_or_Alive_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/916549-dead-or-alive-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/916549-dead-or-alive-2 Link]
|reviewlinks      =
|numberofplayers  = 4
|numberofplayers  = 4
|reviewlinks      =  
|multitap          = 1
|widescreenpatch  = 1
|widescreenpatch  = 1
|eu_rating        = 12+
|eu_rating        = 12+
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== Trivia ==
== Trivia ==
* Original names: '''デッドオアアライブ2''' (SLPS-25002)
* Original names: '''デッドオアアライブ2''' (SLPS-25002)


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==Known Issues==
==Known Issues==
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