| Dead or Alive 2
| Game general and emulation properties:
||March 30, 2000|
Developer(s): Team Ninja
Publisher(s): Tecmo (JP)
Genre: Action, Fighting
Game description: The world has become a very chaotic and disoriented place ever since the tragic murder of Fame Douglas, the sponsor of the legendary "Dead or Alive 1 World Combat Championship". We must now rely on you to ensure that the world returns back to a state of peace! With multiple characters to choose from, your mission is to win the championship and save the world. Your ability to battle using various fighting techniques will determine your characters fate. Will you fight for life or fight to the death?
In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: holds, throws, and blows.The other defining feature of DOA2, aside from holds/throws/blows, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed.
Test configurations on Windows:
- Intel Core i5 2500
- AMD 6770
||Europe v2.0, 60 FPS stable, a bit messed up shadows
- Original names: デッドオアアライブ2 (SLPS-25002)