Metal Gear Solid 3: Snake Eater: Difference between revisions
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*Doesn't respond well to big resolutions. | *Doesn't respond well to big resolutions. | ||
|Tester=Machina | |Tester=Machina | ||
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|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5492 | |||
|Graphics=GSdx 5464 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Runs above full speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | }} | ||
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|Comments= The game still has the same glitches that were present in 0.9.8. I would recommend switching to hardware mode for the cut scenes for the up-scaling benefits, but switching to software mode for the game play. Bios v 2.0 was used. | |Comments= The game still has the same glitches that were present in 0.9.8. I would recommend switching to hardware mode for the cut scenes for the up-scaling benefits, but switching to software mode for the game play. Bios v 2.0 was used. | ||
|Tester=Zrooney | |Tester=Zrooney | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006), Little(In Comparation of the Entired Game), Obs-The game have know issues in the Ntsc version and probabily in the Pal also,But not atested here,anyway its Fully Playable,No fear. | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | }} | ||
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Revision as of 19:33, 27 May 2015
Developer(s): Konami
Publisher(s): Konami
Genre: Action-Adventure, Stealth
Wikipedia: Link
Game description: Metal Gear Solid 3: Snake Eater introduces new depth and thrilling gameplay. It's a new level of gaming, with all the detailed levels, thrilling gameplay and stunning plot twists players crave. Set in the 1960s, you become a legendary soldier sent to uncover the secret behind Metal Gear, a top-secret superweapon with nuclear capability. You are all alone in hostile territory -- but you will complete this mission, to secure the continued existence of human life.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
|
0.9.8 r4463 | GSDX r4459 |
|
BIOS: USA v2.00, Needs a powerful machine to play right. The cutscenes are the biggest problem.
•Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in game., •Doesn't respond well to big resolutions. |
Machina |
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 |
|
Runs above full speed. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Software)0.1.16 r5875 |
|
The game still has the same glitches that were present in 0.9.8. I would recommend switching to hardware mode for the cut scenes for the up-scaling benefits, but switching to software mode for the game play. Bios v 2.0 was used. | Zrooney |
PAL | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), Little(In Comparation of the Entired Game), Obs-The game have know issues in the Ntsc version and probabily in the Pal also,But not atested here,anyway its Fully Playable,No fear. |
Known Issues
No post-processing
- Status: Active
- Type: Minor
- Description: Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
- Workaround: Software mode (F9) in GSdx plays the game correctly. However, it runs much slower and looks uglier.