Gran Turismo 4 Prologue: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/945815-gran-turismo-4-prologue Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/945815-gran-turismo-4-prologue Link]
|reviewlinks      = {{ReviewLink|[http://www.eurogamer.net/articles/r_gt4prologue_ps2 Eurogamer]|7/10}}
|reviewlinks      = {{ReviewLink|[http://www.eurogamer.net/articles/r_gt4prologue_ps2 Eurogamer]|7/10}}
|cpu-intensive    = 1
|gpu-intensive    = 1
|steeringwheel    = 1
|eu_rating        = 3+
|eu_rating        = 3+
|ko_rating        = ALL
|ko_rating        = ALL
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* Original names: '''グランツーリスモ4 プロローグ版''' (SCPS-15055) & (SCPS-19304) & (PBPX-95523), '''跑車浪漫旅4:序章版''' (SCAJ-20066), '''그란 투리스모 4 프롤로그''' (SCKA-20022)
* Original names: '''グランツーリスモ4 プロローグ版''' (SCPS-15055) & (SCPS-19304) & (PBPX-95523), '''跑車浪漫旅4:序章版''' (SCAJ-20066), '''그란 투리스모 4 프롤로그''' (SCKA-20022)
* Also known as '''Gran Turismo 4: Prologue Edition''' (JP), '''Gran Turismo 4: "Prologue"'''
* Also known as '''Gran Turismo 4: Prologue Edition''' (JP), '''Gran Turismo 4: "Prologue"'''


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Heavy crashing
|IssueName=Heavy crashing
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|Description=Crashes pretty often. This happens because of spikes in VRam use.
|Description=Crashes pretty often. This happens because of spikes in VRam use.
|Workaround=<br>
|Workaround=<br>
# If you get lots of crashes during license tests use a lower internal resolution in GSdx or use ZeroGS or ZZOgl. Expect much slower speeds from using ZeroGS or ZZOgl.
# In recent PCSX2 GIT revisions as of May 7th, 2016, VRAM spikes have been greatly reduced. Go To Config > Video (GS) > Plugin Settings and disable "Large Framebuffer" to reduce the spikes even further.
# In GSdx, Hardware AA can cause the game to crash a lot. Set the AA level to 0. Running the game with native resolution seems to help as well.
# If you get lots of crashes during license tests use a lower internal resolution in GSdx.  
# In Windows XP, even in native resolution, you may get instant crashes when starting races if you do not have enough VRam. Using a custom resolution lower than 512x512 seems to help.
# Multisample anti-aliasing(MSAA) can cause the game to crash a lot. Make sure the MSAA level is set to 0 in the GSdx Configure Hacks menu(only applies to Direct3D HW renderers).
# In Windows XP, even in native resolution, you may get instant crashes when starting races if you do not have enough VRAM. Using a custom resolution lower than 512x512 seems to help.
}}
}}


{{Gran Turismo series}}
{{Gran Turismo series}}
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