Mobile Suit Gundam: Zeonic Front: Difference between revisions
Mobile Suit Gundam: Zeonic Front (view source)
Revision as of 02:08, 12 August 2016
, 12 August 2016no edit summary
(→Trivia) |
No edit summary |
||
Line 37: | Line 37: | ||
{{TestingEntry | {{TestingEntry | ||
|Status=? | |Status=? | ||
|Region= | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU= | |CPU=AMD A8-6410 APU with AMD Radeon R5 Graphics (4 CPUs), ~2.0GHz | ||
|GPU=? | |GPU=? | ||
|Revision= | |Revision=1.4.0 | ||
|Graphics= | |Graphics=OpenGL (Software) | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments=BIOS: USA 2.20 was used. Ran in Hardware mode, but the game lags and there were numerous glitches and the Zaku's bodies were missing. Ran in Software mode, everything was fine. | ||
|Tester= | |Tester=tigerx7 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 77: | Line 77: | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName= Hardware Rendering does not work. | ||
|IsFixed= | |IsFixed= | ||
|IssueLevel= | |IssueLevel= | ||
|Description= | |Description= The Zaku's bodies and most other textures in the game were missing, due to the game being ran and tested in Hardware mode. | ||
|Workaround= | |Workaround= Run the game in software mode using OpenGL. | ||
}} | }} | ||
--> | --> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Mobile-Suit-Gundam-Zeonic-Front-SLUS-20233-U--30002 Mobile Suit Gundam - Zeonic Front (SLUS 20233) (U)]}} | *[http://forums.pcsx2.net/Thread-Mobile-Suit-Gundam-Zeonic-Front-SLUS-20233-U--30002 Mobile Suit Gundam - Zeonic Front (SLUS 20233) (U)]}} |