Burnout 3: Takedown: Difference between revisions
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|IssueLevel=2 | |IssueLevel=2 | ||
|Description=In multiplayer, bars of white obscure much of both split screens. | |Description=In multiplayer, bars of white obscure much of both split screens. | ||
|Workaround=Enable shade boost in GSdx settings, change 'Brightness' to anything lower than 50 (49 works), enable Texture Filtering. Not sure whether both are necessary but this works. | |Workaround=Enable shade boost in GSdx settings, change 'Brightness' to anything lower than 50 (49 works), and enable Texture Filtering. Not sure whether both are necessary but this works. | ||
}} | }} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Sky is rendered black and car windows don't appear broken after a crash | |Description=Sky is rendered black and car windows don't appear broken after a crash. | ||
|Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged | |Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged. | ||
}} | }} | ||
{{Issue | {{Issue | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions=All | |AffectedVersions=All | ||
|Description=Blur effects when moving fast are missing | |Description=Blur effects when moving fast are missing. | ||
|Workaround=Use software mode of GSdx | |Workaround=Use software mode of GSdx. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Purple windows/textures | |IssueName=Purple windows/textures under 16:9 mode | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=2 | |IssueLevel=2 | ||
|AffectedVersions=All | |AffectedVersions=All | ||
|Description=Bugged textures when booting the game via System->Boot CDVD (full) (most probably due to the game trying to run at 16:9 mode) | |Description=Bugged textures when booting the game via System->Boot CDVD (full) (most probably due to the game trying to run at 16:9 mode) | ||
|Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in | |Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in widescreen mode. | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}} | *[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}} |