Devil May Cry: Difference between revisions
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==Known Issues | ==Known Issues== | ||
{{Issue | |||
Some boxes appear at the top of the screen making progress difficult. | |IssueName=Graphic Glitches | ||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=Some boxes appear at the top of the screen making progress difficult. | |||
|Workaround=Either use the '''Native''' option in GSdx r4600 or use an old version of GSdx like 0.1.14 or r890<br> | |||
Alternatively press SELECT, go to the options menu, and wait for 8 seconds before exiting.''' | |||
}} | |||
{{Issue | |||
|IssueName=Hangs at Intro/Menu (PAL) | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|AffectedVersions=PAL | |||
|Description=Long time on/off problem. | |||
|Workaround=Appears to be fixed since r4758, SPU2-X 2.0.0 should be safe. | |||
}} | |||
= | {{Issue | ||
|IssueName=Cutscene Freezes (PAL) | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|AffectedVersions=PAL | |||
= | |Description=The PAL version will hang at the end of the intro cutscene when Trish tells Dante about Mallet Island. The PAL version will freeze once again during a cutscene in the sewers when the final boss is defeated. | ||
The PAL version will hang at the end of the intro cutscene when Trish tells Dante about Mallet Island. The PAL version will freeze once again during a cutscene in the sewers when the final boss is defeated. | |Workaround=Skip these cutscenes by pressing Start. | ||
}} |