Ratchet: Deadlocked: Difference between revisions
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(Created issue for SW mips.) |
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|Tester=Quattro55 | |Tester=Quattro55 | ||
}} | }} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Manjaro | |||
|CPU=Ryzen 7 5800X | |||
|GPU=GTX 1070 | |||
|Revision=v1.7.5660 | |||
|Graphics=Default | |||
|Sound=Default | |||
|Comments=Game runs at full speed with extremely few, extremely minimal graphical issues (namely SW mips occasionally messing up spherical objects). Tested predominantly on Vulkan. | |||
|Tester=TheTechnician27 | |||
{{TestingFooter}} | {{TestingFooter}} | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{ | {{Issue | ||
|IssueName=Broken software mipmapping | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=While using the software renderer, some surfaces will be incorrectly mipmapped, such as the nodes which the bots activate. | |||
|Workaround=Use hardware mode. | |||
|FirstTestedOn=v1.7.5600 | |||
|LastTestedOn=v1.7.5600 | |||
|GithubID=5008 | |||
}} | |||
==Fixed Issues== | ==Fixed Issues== |