Dirge of Cerberus: Final Fantasy VII: Difference between revisions
Dirge of Cerberus: Final Fantasy VII (view source)
Revision as of 00:20, 24 August 2021
, 24 August 2021Add testing report
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Themriron2 (talk | contribs) (Add testing report) |
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|Comments=Moderate slowdowns in ingame cutscenes and occasionally in gameplay. | |Comments=Moderate slowdowns in ingame cutscenes and occasionally in gameplay. | ||
|Tester=Nyahello | |Tester=Nyahello | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i9-9880H @ 4.8GHz (turbo) | |||
|GPU=AMD Radeon Pro 5500M | |||
|Revision=1.7.0-dev-1632 | |||
<spoiler show="Settings" hide="Hide"> | |||
*Speedhacks: preset 2 | |||
*MTVU enabled | |||
</spoiler> | |||
|Graphics=SSE4, AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
*D3D11 hardware mode | |||
*1x native | |||
*GPU palette conversion enabled | |||
</spoiler> | |||
|Sound= | |||
*XAudio 2 (Catmull-Rom, Async Mix) | |||
|Comments=Game has serious performance issues. Software mode runs at approximately 30% speed even with 16 threads. Hardware mode fails to maintain full speed; while many sections do run at full speed, battles see drops as low as 60-70% speed, even at 1x native resolution. It appears to be a CPU bottleneck causing these issues. These issues persist both using the normal pcsx2.exe as well as the pcsx2-avx2 build. Playable, but performance will likely struggle. | |||
|Tester=TheMrIron2 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |