Dark Cloud: Difference between revisions
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{{infobox | {{infobox | ||
|image = Dark_Cloud_PS2_Game_cover.jpg | |image = Dark_Cloud_PS2_Game_cover.jpg | ||
|caption = | |caption = | ||
|developer = Level-5 | |developer = Level-5 | ||
|publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | |publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | ||
|genre = Action, RPG | |genre = Action, RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Dark_Cloud Link] | |||
|gamefaqslink = [https://www.gamefaqs.com/ps2/197042-dark-cloud Link] | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dark-cloud Metacritic]|80/100}} | |||
|gameinfo = An ancient evil has been unleashed. This Dark Cloud rains destruction on what was once a peaceful and benevolent continent, bringing it to its knees in one fell swoop. Journey on a quest through time to unravel the mysterious tale of the Dark Cloud. Set in a vivid and inviting world, Dark Cloud delivers imaginative, vibrant, and detailed gameplay complemented by a strong character-driven storyline. A new feature, Georama, challenges you to build a customized world then interact with it in real time. As you build the world, life begins to flourish and unveils clues and pieces of the storyline as you progress through the adventure. | |gameinfo = An ancient evil has been unleashed. This Dark Cloud rains destruction on what was once a peaceful and benevolent continent, bringing it to its knees in one fell swoop. Journey on a quest through time to unravel the mysterious tale of the Dark Cloud. Set in a vivid and inviting world, Dark Cloud delivers imaginative, vibrant, and detailed gameplay complemented by a strong character-driven storyline. A new feature, Georama, challenges you to build a customized world then interact with it in real time. As you build the world, life begins to flourish and unveils clues and pieces of the storyline as you progress through the adventure. | ||
| | <!-- General props --> | ||
|widescreenpatch = 1 | |||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|japan_rating = B | |japan_rating = B | ||
|na_rating = T | |||
|na_rating_text = Comic Mischief, Violence | |na_rating_text = Comic Mischief, Violence | ||
<!-- Language props --> | |||
|italian = SCES-50295 | |italian = SCES-50295 | ||
|spanish = SCES-50295 | |spanish = SCES-50295 | ||
|french = SCES-50295 | |french = SCES-50295 | ||
|german = SCES-50295 | |german = SCES-50295 | ||
|japanese = PAPX-90205 & SCPS-15004 & | |japanese = PAPX-90205 & SCPS-15004 & SCPS-19203 | ||
|english = SCES-50295 & SCUS-97111 & SCUS-97152 | |english = SCES-50295 & SCUS-97111 & SCUS-97152 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU= | |CPU=Intel Core2Dduo @ 3.20 GHz | ||
|GPU=? | |GPU=? | ||
|Revision=0.9.7 | |Revision=0.9.7 (beta r3113) | ||
|Graphics= | |Graphics=GSdx (r3063) | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 1.4.0 (r3117) | ||
* | * LilyPad 0.1.0 (r2930) | ||
|Comments= | |Comments= | ||
* There is a shaking problem in game, but it can be fixed by choosing blend bff interlace mode in gsdx. | * There is a shaking problem in game, but it can be fixed by choosing blend bff interlace mode in gsdx. | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Phenom II x4 965 BE @3. | |CPU=AMD Phenom II x4 965 BE @ 3.90 GHz | ||
|GPU=MSI 560 | |GPU=MSI GeForce 560 Ti Hawk | ||
|Revision=0.9.9 | |Revision=0.9.9 (beta r5117) | ||
|Graphics= | |Graphics=GSdx (r5125) | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 2.0.0 (r5112) | ||
* | * LilyPad 0.11.0 (r5112) | ||
|Comments=BIOS: v2.00, | |Comments=BIOS: v2.00, | ||
* Interlacing Mode: Bob tff | * Interlacing Mode: Bob tff | ||
The game is extremely GPU intensive, If having low FPS, try running in native resolution mode, scaling also creates tiling in the GUI and purple haze around GUI objects. | The game is extremely GPU intensive, If having low FPS, try running in native resolution mode, scaling also creates tiling in the GUI and purple haze around GUI objects. Direct3D10 mode fixes some UI problems such as the map and the levels introduction text. | ||
|Tester=Hellbringer616 | |Tester=Hellbringer616 | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision=1.1.0 r5576 | |Revision=1.1.0 (r5576) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5570) | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=Runs above full speed. | |Comments=Runs above full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 64-Bit | |OS=Windows 7 64-Bit | ||
|CPU=Intel i7 2600k @ 3. | |CPU=Intel i7-2600k @ 3.40 GHz | ||
|GPU=Sapphire R9 290X | |GPU=Sapphire Radeon R9 290X @ 4 GB | ||
|Revision=1.2.1 r5873 | |Revision=1.2.1 (r5873) | ||
|Graphics=GSdx | |Graphics=GSdx 0.1.16 (r5875) | ||
|Sound= | |Sound= | ||
* SPU2-X r5875 | * SPU2-X (r5875) | ||
* | * LilyPad 0.11.0 (r5875) | ||
|Comments=Game works well and is able to run at 60FPS at 1080P with hardware rendering. The purple haze around GUI and other icons is still present | |Comments=BIOS: v2.0, GSdx Render: Direct3D10 (Hardware), Game works well and is able to run at 60FPS at 1080P with hardware rendering. The purple haze around GUI and other icons is still present. | ||
|Tester=Zrooney | |Tester=Zrooney | ||
}} | }} | ||
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|Region=PAL | |Region=PAL | ||
|OS=? | |OS=? | ||
|CPU= | |CPU=Intel Core2Duo @ 2.40 GHz | ||
|GPU=? | |GPU=? | ||
|Revision= | |Revision=0.9.7 (beta r1736) | ||
|Graphics=ZZogl 182 | |Graphics=ZZogl 182 | ||
|Sound= | |Sound= | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
* Original names: '''ダーククラウド''' (SCPS-15004) & (SCPS-19203) & (PAPX-90205) | * Original names: '''ダーククラウド''' (SCPS-15004) & (SCPS-19203) & (PAPX-90205) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Black lines around item boxes | |IssueName=Black lines around item boxes | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=Black/Purple lines separate item boxes. | |||
|Description= | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filterint to any option except "Bilinear (Forced)". | ||
|Workaround= | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Memory card read failure | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description=Sometimes after loading a save state the game will no longer detect a memory card, switching or reloading memory cards does not solve the issue. | |Description=Sometimes after loading a save state the game will no longer detect a memory card, switching or reloading memory cards does not solve the issue. | ||
|Workaround | |Workaround=This only happens when using a Folder memory card. Copy the saves to a normal memory card and use that, convert the folder memory card to a standard memory card(go to Config -> Memory Card, click on the folder memory card, and then click on Convert), or avoid using save states while playing the game. | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Dark_Cloud_Forum_1.jpg|Dark Cloud (SCES 50295) | File:Dark_Cloud_Forum_1.jpg|Dark Cloud (SCES 50295) | ||
</gallery> | </gallery> | ||
{{Dark Cloud}} | {{Dark Cloud}} |