Gran Turismo 3: A-Spec: Difference between revisions
Updated test-results after using a savegame-file.
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(Updated test-results after using a savegame-file.) |
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|Region=PAL | |Region=PAL | ||
|OS=Windows XP SP3 | |OS=Windows XP SP3 | ||
|CPU=Intel | |CPU=Intel Q9650 @ 3.0 GHz | ||
|GPU=nVIDIA GeForce GTX 560 | |GPU=nVIDIA GeForce GTX 560 | ||
|Revision=1.5.0-dev-20160126 | |Revision=1.5.0-dev-20160126 | ||
|Graphics=GSDx32-SSE4 20160126 | |Graphics=GSDx32-SSE4 20160126 | ||
|Sound=SPU2-X 20150912 | |Sound=SPU2-X 20150912 | ||
|Comments=Note: | |Comments=Note: FPS stays around 50 (PAL), but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Settings: EE/IOP / VUI @ defaults. Speedhacks: EE=0 & VU=2, INTC, Idle loop, mVU & MTVU ON. Graphics: Resolution: 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns.), 8-bit=ON, BF=Forced, CRC=Full, HW-hacks: ON (Half-pixel Offset, Align Sprite & Wild Arms Offset ON), Logarithmic Z=ON, AC=ON. | ||
|Tester=Titus03 | |Tester=Titus03 | ||
}} | }} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
==Speedhacks/Settings== | |||
* '''EE Cyclerate:''' Can give speedup during the races, but may also cause slowdown to the track-selection screens where videos are shown at the background. | |||
== Trivia == | == Trivia == | ||
* Original names: '''グランツーリスモ3 A-spec''' (SCPS-15009), '''Gran Turismo 3 A-spec MEGA HITS!''' (SCPS-72001) | * Original names: '''グランツーリスモ3 A-spec''' (SCPS-15009), '''Gran Turismo 3 A-spec MEGA HITS!''' (SCPS-72001) | ||
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