Resident Evil: Dead Aim: Difference between revisions
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|developer = | |developer = | ||
|genre = | |genre = | ||
|gameinfo = | |gameinfo = Also known as "Gun Survivor 4: BioHazard - Heroes Never Die" in Japan | ||
|wikipedia = | |wikipedia = | ||
|reviewlinks = | |reviewlinks = | ||
Line 12: | Line 12: | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20669 | ||
|CRCsNTSCU = | |CRCsNTSCU = FBB5290C | ||
|releasedateNTSCU = | |releasedateNTSCU = 06/18/03 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-51448 | ||
|CRCsPAL = | |CRCsPAL = F79AF536 | ||
|releasedatePAL = | |releasedatePAL = 07/09/03 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPM-65245 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = 02/13/03 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
<!-- Windows specs --> | <!-- Windows specs --> | ||
|pcsx2ver = | |pcsx2ver = 0.9.8 | ||
|gsname = | |gsname = GSdx | ||
|gsver = | |gsver = r4600 | ||
|soundname = | |soundname = SPU2-X | ||
|soundver = | |soundver = r4600 | ||
|padname = | |padname = LilyPad | ||
|padver = | |padver = r4510 | ||
|dvdplugname = | |dvdplugname = | ||
|dvdplugver = | |dvdplugver = | ||
|biosver = | |biosver = USA v2.00 | ||
|hacks = | |hacks = Hacks: INTC, mVU flag hack. | ||
* Wait Idle Loop hack causes some minimal flickering. | |||
|comment = | |comment = | ||
<!-- Linux specs --> | <!-- Linux specs --> | ||
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|linuxcomment = | |linuxcomment = | ||
<!-- Minimal PC specs --> | <!-- Minimal PC specs --> | ||
|cputype = | |cputype = Intel Pentium Dual-Core E5400 (3.6GHz) | ||
|gputype = | |gputype = Geforce 9600GT | ||
|pccomment = | |pccomment = 60+ FPS | ||
}} | }} | ||
==Known Issues:== | |||
===Thin vertical lines=== | |||
Using high resolution in GSdx brings some thin lines over the screen. | |||
Also FMVs can be stretched on the right side. | |||
*Needs specific custom resolutions like 1260x1260, 1200x1200, 1020x1020 or "Native" res. In older GSdx versions it was 1270x1270 and others | |||
*Don't use HW AA, it will cause the problem even in "Native" resolution. |
Revision as of 05:19, 27 August 2011
Resident Evil: Dead Aim | |||||||||||||||||||||||||||||||||||||||||
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Game description: Also known as "Gun Survivor 4: BioHazard - Heroes Never Die" in Japan
Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSdx: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA v2.00 |
Hack comments: Hacks: INTC, mVU flag hack.
- Wait Idle Loop hack causes some minimal flickering.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Pentium Dual-Core E5400 (3.6GHz) |
GPU: | Geforce 9600GT |
Comments: 60+ FPS
Known Issues:
Thin vertical lines
Using high resolution in GSdx brings some thin lines over the screen. Also FMVs can be stretched on the right side.
- Needs specific custom resolutions like 1260x1260, 1200x1200, 1020x1020 or "Native" res. In older GSdx versions it was 1270x1270 and others
- Don't use HW AA, it will cause the problem even in "Native" resolution.