Siren: Difference between revisions
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|CPU= | |CPU=Intel Pentium Dual-Core E5400 (3.6GHz) | ||
|GPU= | |GPU=Geforce 9600GT | ||
|Revision= | |Revision=0.9.8 | ||
|Graphics= | |Graphics=GSdx r4600 | ||
|Sound= | |Sound= | ||
*SPU2-X | * SPU2-X r4600 | ||
* | * LilyPad r4510 | ||
|Comments=USA | |Comments=BIOS: USA v2.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60+ FPS except using software in a few places | ||
|Tester= | |Tester=Machina | ||
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|CPU=Intel Core2 Duo E8500 @ 3.16Ghz | |CPU=Intel Core2 Duo E8500 @ 3.16Ghz | ||
|GPU=Nvidia GTS 250 512MB | |GPU=Nvidia GTS 250 512MB | ||
|Revision= | |Revision=1.1.0 r5541 | ||
|Graphics=GSdx 5464 SSE41 | |Graphics=GSdx 5464 SSE41 | ||
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|CPU=I5 3330 | |CPU=I5 3330 | ||
|GPU=HD radeon 6850 | |GPU=HD radeon 6850 | ||
|Revision=1. | |Revision=1.1.svn5840 | ||
|Graphics=GSDX | |Graphics=GSDX | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*? | *? | ||
|Comments=USA v02.20(10/02/2006), | |Comments=USA v02.20(10/02/2006), Very light game for any cpu/gpu | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
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|Region= | |Region=PAL | ||
|OS= | |OS=Windows | ||
|CPU= | |CPU=I5 3330 | ||
|GPU= | |GPU=HD radeon 6850 | ||
|Revision= | |Revision=1.3.svn5932 | ||
|Graphics= | |Graphics=GSDX | ||
|Sound= | |Sound= | ||
* SPU2-X | *SPU2-X | ||
* | *? | ||
|Comments= | |Comments=USA v02.20(10/02/2006), Standard hacks, Little | ||
|Tester= | |Tester={{ForumUser|DESTRUIDOR}} | ||
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Revision as of 17:41, 3 June 2015
Developer(s): SCE Japan Studio
Genre: Horror
Wikipedia: Link
Game review links: Metacritic
Game review score: 72/100
Game description: Also known as "Forbidden Siren" in Europe and Australia. The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage.
There is a sequel to this game: Forbidden Siren 2.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.8 | GSdx r4600 |
|
BIOS: USA v2.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60+ FPS except using software in a few places | Machina |
NTSC-J | Windows |
|
1.1.0 r5541 | GSdx 5464 SSE41 |
|
Runs above full speed. | |
PAL | Windows |
|
1.1.svn5840 | GSDX |
|
USA v02.20(10/02/2006), Very light game for any cpu/gpu | |
PAL | Windows |
|
1.3.svn5932 | GSDX |
|
USA v02.20(10/02/2006), Standard hacks, Little |
Trivia
- Widescreen support available as a .pnatch file. Grab it from the PCSX2 forums.
Known Issues
Wall of Fog
- Status: Active
- Type: Minor
- Description: Day missions may have a wall of fog problem.
- Workaround: Only software mode (F9) in GSdx works correctly AFAIK
The gallery
-
Siren (SCPS 15053)
-
Siren (SCUS 97355)
-
Siren (SCES 52328)
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