Dead or Alive 2: Difference between revisions
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|CRCsPAL = | |CRCsPAL = | ||
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|statusPAL = | |statusPAL = 0 | ||
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|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = |
Revision as of 15:20, 4 January 2015
Dead or Alive 2 | |||||||||||||||||||||||||
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
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1.1.0 r5829 | GSDX |
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Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Nothing. Game will require a patch to run however i'm not sure how to port the patch from other versions currently., Emulator crashes on startup. | |
NTSC-J | Windows |
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1.0.0 | GSDX |
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Europe v2.0, 60 FPS stable, a bit messed up shadows |