Castlevania: Lament of Innocence: Difference between revisions
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|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5452 | |||
|Graphics=GSdx 5442 SSE41 | |||
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*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Runs above full speed. | |||
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|Revision=1.1.0 r5628 | |||
|Graphics=GSdx 5632 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 5559 | |||
*LilyPad 0.11.0 5403 | |||
|Comments=Still playable... doesn't need patch anymore., Status | |||
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Revision as of 10:43, 22 May 2015
Developer(s): Konami
Genre: Action, Adventure
Wikipedia: link
Game description: Castlevania: Lament of Innocence, released as Castlevania (キャッスルヴァニア, Kyassuruvania) in Japan, Europe, and Australia, is an action-adventure video game developed by Konami. Belonging to Konami's Castlevania video game series, it is the first installment of the series on the PlayStation 2 and the third to make use of a 3D style of gameplay.
Lament of Innocence takes place in the fictional universe of the Castlevania series. Set in 1094, it focuses on the origins of the series' premise—the eternal conflict between the vampire hunters of the Belmont clan and the immortal vampire Dracula. Lament of Innocence follows Leon Belmont as he searches a vampire's castle in search of his kidnapped betrothed.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7.r3113 | GSdx ? |
|
FPS: 40-60, There are minor problems ingame, see below for the issues and the fixes. | Nueziel |
? | ? |
|
0.9.8 | GSdx r4600 |
|
BIOS: USA v2.00, HACKS: speedhacks: INTC Spin, Wait Loop, mVU Flag | Machina |
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Runs above full speed. | |
NTSC-J | Windows |
|
1.1.0 r5628 | GSdx 5632 SSE41 |
|
Still playable... doesn't need patch anymore., Status | |
NTSC-U | Windows 8.1 Pro |
|
1.2.1 r529 | GSdx SSE2 r529 |
|
• Enabling 8-Bit Textures offers a small speed up
• Texture Filtering improves font text on anything higher than native resolution I got around 55-60FPS depending on the scenario. The only issue I came across was missing character shadows and minor texture flickering in at least 2 spots(outside shop window, one spot in castle). Everything else seems fine. Not sure if it freezes still as I haven't got that far. |
CrazySteve88 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
? | ZZogl 182 | ? | Linux have so many issues, so it's almost unplayable. Some fonts become boxes, shadows are awesome. | 188.134.4.34 |
Known issues
Doppleganger freeze
- Type: Not an issue
- Description: Before fighting doppleganger, the cutscene will freeze.
- Workaround: Solution - Set EE/FPU Advanced Recompiler > Clamping Mode to None
Incorrect Shadows
- Status: Active
- Type: Minor
- Description: Shadows are incorrect
- Workaround:
- Play in software mode (warning: this will be slow)
- or use GSDX 11.0 : correct graphics but buggy text windows
- or use GSdx r4600 or newer: Character shadows won't appear but not dark and looks nice
Garbage Textures
- Status: Active
- Type: Minor
- Description: The garbaged textures appear when you scroll your inventory. Shows even in software mode.
- Workaround: Use gsdx 3623 (August 2010 official beta plugins)
Incorrect Sprites
- Type: Not an issue
- Description: Some sprites will display incorrectly, such as the pink blocking effect and the text displayed upon entering a new area.
- Workaround: Disable Alpha Correction in GSDX settings (tested on 5752)
The gallery
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Castlevania: Lament of Innocence (SLPM 65444)
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Castlevania: Lament of Innocence (SLES 52118)
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