Atelier Iris 2: The Azoth of Destiny: Difference between revisions
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{{infobox | {{infobox | ||
|image = Azoth.jpg | |image = Azoth.jpg | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-54385 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = September 29, 2006 | |releasedatePAL = September 29, 2006 | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPM-65985 | ||
*SLPM-66537 <br>(GUST The Best) | |||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = May 26, 2005 | |releasedateNTSCJ = May 26, 2005 |
Revision as of 09:59, 20 February 2015
Developer(s): Gust
Genre: RPG
Wikipedia: Link
Game review links: IGN
Game review score: 7.5/10
Game description: 'Atelier Iris 2: The Azoth of Destiny, released in Japan as Atelier Iris: Eternal Mana 2' (イリスのアトリエ エターナルマナ2 Irisu no Atorie Etānaru Mana Tsū), is a role-playing video game developed by Japanese developer Gust for the PlayStation 2.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.0.0 | GSdx Wild Arms Offset hack state 1 or 2 |
|
Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms Offset hack state 1 or 2, Working great, Some text glitches (fixed with GSdx offset hack state 1 or 2), FMVs have vertical lines if using HW mode without native. Use SW mode or native on HW mode | |
NTSC-U | Windows |
|
18 02 2013 1.1.0 r5565- | GSdx 5559 SSE41 [12 02 2013] |
|
Runs at 700% speed. | |
NTSC-U | ? |
|
0.9.6 | GSDX 890 SSE2 (MSVC 15.00) 0.1.14 |
|
60 (US-ingame), 30~35 (FMVs). The graphics look much like a SNES or PSX game, but are still hard to emulate on PC-PS2. But hey! it is still a great game. ;) | Drakoner |
? | ? |
|
0.9.7 3113 beta | GSDX r3063 |
|
This is a 2D game, so it can be run quite well even with a low end pc. | CKL |
|