Zone of the Enders: Difference between revisions
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==The gallery== | |||
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File:Zone_of_the_Enders_Forum_1.jpg|Zone of the Enders (SLPM 65019) | |||
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Revision as of 18:29, 9 December 2014
Developer(s): KCEJ
Genre: Action
Game description: The player traverses across different areas of a space colony orbiting Jupiter to defeat rogue Orbital Frames, using the advanced Frame Jehuty. It is equipped with an energy sword, an energy projectile, and various sub-weapons. As the player progresses, Jehuty's arsenal grows and its abilities expand.
Zone of the Enders follows the endeavors of a boy named Leo Stenbuck, a colonist from the Jupiter colony Antilia under attack by BAHRAM. At the beginning of the game, he is captured and escapes when BAHRAM forces attack and his friends are killed by a falling LEV. He flees to a hangar, where he finds an Orbital Frame by the name of 'Jehuty' (derived from the Egyptian God Djehuti). Using this suit and its built-in AI ADA, he fends off BAHRAM, who seek to claim it on the orders of their enigmatic leader Nohman.
A sequel, Zone of the Enders: The 2nd Runner, was released in 2003, also for PlayStation 2.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | ? |
|
0.9.8 | GSdx r4600 |
|
BIOS: USA v02.00, 50-60FPS. Mostly GS plugin slowdown, VU cycle stealing helps sometimes but is smoother without it. | Machina |
? | ? |
|
v1.1.0 r5423 | GSdx r5412 |
|
HACKS: Recommended speedhacks enabled. MTVU on. Automatic game fixes on. (compatibility is 5 in the game database in r5423), Set the Interlace mode to Auto in GSdx. MTVU helps! Also the game can run faster in software mode if you have a good CPU. The game is very heavy on resources. Hardware mode 50% CPU, software mode around 70% CPU. Good GPU is also a big plus. | Yuri |
Known Issues
Random Hangs
- Status: Fixed
- Type: Severe
- Description: Random crash will occur during FMV's,
- Workaround: Update to the latest nightly version of PCSX2.
Horizontal line in FMVs
- Status: Active
- Type: Minor
- Description: A horizontal black line will appear in the middle of the screen during pre rendered cutscenes.
- Workaround: Switch to native resolution.
Alternatively set the Texture filtering in GSdx to the grayed option (apply filtering only for "3D textures").
Alternatively use software mode.
- Status: Active
- Type: Major
- Description: The 3D map is not showing on the pause screen. Only the 2D markers if any.
- Workaround: Switch to software mode.
Post processing effect fails
- Status: Active
- Type: Major
- Description: MAY CONTAIN SPOILERS! When Jehuty gets infected with the virus, the screen has a distortion effect at certain times. This shows up as a black screen in hardware mode.
- Workaround: Switch to software mode during this section of the game.
The gallery
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Zone of the Enders (SLPM 65019)