Zone of the Enders: The 2nd Runner: Difference between revisions
Zone of the Enders: The 2nd Runner (view source)
Revision as of 15:40, 17 January 2016
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* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
* Lilypad 0.11.0 | * Lilypad 0.11.0 | ||
|Comments=BIOS: EUv2.20, The game is VERY GPU heavy if you upscale above the native resolution. Performance varies between gameplay and cutscenes due to the heavy use of effects if you upscale to a high Resolution (like 6xNative). Settings that affect performance are: Internal Resolution , 8-Bit Textures , Blending Unit Accuracy , FXAA so play around until it runs at a stable Framerate. | |Comments=BIOS: EUv2.20, The game is VERY GPU heavy if you upscale above the native resolution. Performance varies between gameplay and cutscenes due to the heavy use of effects if you upscale to a high Resolution (like 6xNative). Settings that affect performance using OGL HW are: Internal Resolution , 8-Bit Textures , Blending Unit Accuracy , FXAA so play around until it runs at a stable Framerate. The issue with light sources seen through solid objects is fixed by using OGL HW with Hardware Depth enabled. | ||
|Tester=Pr0meth3us | |Tester=Pr0meth3us | ||
}} | }} |