The Operative: No One Lives Forever: Difference between revisions
This issue is fixed.
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(This issue is fixed.) |
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==Known Issues== | ==Known Issues== | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Mipmapping issues in Hardware Mode | |IssueName=Mipmapping issues in Hardware Mode | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Broken textures at a distance. | |Description=Broken textures at a distance. | ||
|Workaround= | |Workaround=Fixed via the GameDB, which now sets mipmapping to full. For older versions of PCSX2, go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic". | ||
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options. | For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options. | ||
}} | }} |