Xenosaga Episode III: Also Sprach Zarathustra: Difference between revisions
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RedDevilus (talk | contribs) (moved to fixed) |
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
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|Workaround= *OpenGL ONLY* Fix Enable HW hacks Round Sprite= Check | |Workaround= *OpenGL ONLY* Fix Enable HW hacks Round Sprite= Check | ||
*'''Alternatively''': PCSX2 1.6.0 - CRC Hack Level Direct3D 11 (Hardware) - CRC Hack Level = Aggressive. Solves line going down middle of screen. | *'''Alternatively''': PCSX2 1.6.0 - CRC Hack Level Direct3D 11 (Hardware) - CRC Hack Level = Aggressive. Solves line going down middle of screen. | ||
}} | |||
{{Issue | |||
|IssueName=Bottom half of flashback scenes are covered in a black box | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Flashback cutscenes have a sepia filter over them, but the bottom half of the frame has a semi-transparent black box overlaying it. | |||
|Workaround=Setting the CRC hack level to aggressive will remove the black box, but also remove the sepia filter. Alternatively, the software renderer will work.<br> | |||
}} | |||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=Darker screen/edge issues | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=In dx11 hardware mode, screen often gets darker than it should be. | |||
|Workaround=This has been resolved in recent v1.5.0 git builds. Use OpenGL renderer and keep Blending Accuracy to at least Basic level.<br> | |||
*'''Alternatively''': Enabling Half-pixel Offset (should remove issue along side of screen) along with a TC Offset Y of 1000 (in the configuration menu of HW hack) fix the shadows. | |||
}} | }} | ||
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|Workaround=Software rendering may fix this.<br> | |Workaround=Software rendering may fix this.<br> | ||
(fixed since r5229) | (fixed since r5229) | ||
}} | }} | ||