Shadow of Rome: Difference between revisions
testing and adding issues
(Confirmed) |
(testing and adding issues) |
||
Line 61: | Line 61: | ||
|Comments=No bugs. | |Comments=No bugs. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel i5 2500K | |||
|GPU=NVIDIA GeForce GTX 960 | |||
|Revision=PCSX2 1.5.0-20180106110542 | |||
|Graphics=GSdx OGL | |||
|Sound=SPU2-X | |||
|Comments=Default settings, MTVU on. EE Cycle rate set to stage 2 to stop FMV stuttering. Half-pixel offset set to Normal(Vertex) if using 3x upscale in GSdx. | |||
|Tester=Yuri | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 99: | Line 111: | ||
}} | }} | ||
--> | --> | ||
==Known Issues== | |||
{{Issue | |||
|IssueName= FMV sound playback stuttering | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
|Description=FMV playback has audio problems. It stutters every 1 or 2 seconds. Doesn't matter if in hardware or software mode. | |||
|Workaround=Set the EE Cycle rate to stage 2. Doesn't affect the normal gameplay. | |||
}} | |||
{{Issue | |||
|IssueName=No post-processing effects | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Post-processing effects are missing in hardware mode. Because of this some far away objects tend to be fuzzy, blurry. | |||
|Workaround=Software mode can render these. The Half-Pixel offset helps a little in hardware mode to ease the fuzziness. | |||
}} | |||
==The gallery== | ==The gallery== |