Speed Racer: Difference between revisions
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Windows | ||
|CPU= | |CPU=Intel Core i7 @ 3.8Ghz | ||
|GPU= | |GPU=Nvidia GTX 570 1368MB | ||
|Revision= | |Revision=1.1.0 r5829 | ||
|Graphics= | |Graphics=GSDX | ||
|Sound=? | |Sound= | ||
|Comments= | *SPU2-X | ||
|Tester= | *? | ||
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Hardware scaling causes an overlay on the screen (see screenshot in first post) but easily ignored, looks perfect in native resolution. | |||
|Tester={{ForumUser|refraction}} | |||
}} | }} | ||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006) | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingFooter}} | {{TestingFooter}} | ||