Forbidden Siren 2: Difference between revisions

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|image            = Forbidden siren 2 pal.jpg
|image            = Forbidden siren 2 pal.jpg
|caption          = PAL region cover art.
|caption          = PAL region cover art.
|developer        = SCE Japan Studio
|developer        = [[Sony|SCE Japan Studio]]
|genre            = horror
|genre            = horror
|gameinfo          = Sequel to ''[[Siren]]'' (Forbidden Siren in Europe). Like its predecessor, Forbidden Siren 2 is divided into numerous scenarios, organized chronologically in a table called the "Link Navigator". In order to complete a scenario, the player must accomplish a primary mission objective that usually involves reaching an exit point, subduing certain enemies (called "Shibito" and "Yamibito"), or finding an item. Objectives in different scenarios are interconnected via a butterfly effect, and a character's actions in one scenario can trigger a secondary objective in another.<br>
|gameinfo          = Sequel to ''[[Siren]]'' (Forbidden Siren in Europe). Like its predecessor, Forbidden Siren 2 is divided into numerous scenarios, organized chronologically in a table called the "Link Navigator". In order to complete a scenario, the player must accomplish a primary mission objective that usually involves reaching an exit point, subduing certain enemies (called "Shibito" and "Yamibito"), or finding an item. Objectives in different scenarios are interconnected via a butterfly effect, and a character's actions in one scenario can trigger a secondary objective in another.<br>
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