Silent Hill 3: Difference between revisions

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|IssueLevel=0
|IssueLevel=0
|Description=Grain filter is absent in Hardware mode.
|Description=Grain filter is absent in Hardware mode.
|Workaround=On newer nightly version there is a pop-up with instructions of how to enable it, follow said instructions.  
|Workaround=On newer nightly version there is a pop-up with instructions of how to enable the fix, follow said instructions.
Note: for 1.6 and older: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher.
Note: for 1.6 and older: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher.
}}
}}
{{Issue
{{Issue
|IssueName=Glitchy status screen
|IssueName=Glitchy status screen
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=NTSC
|AffectedVersions=NTSC
|Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage.  
|Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage.  
|Workaround=Unknown, switching to software mode with F9 might help.
|Workaround=The Issue is fixed on the latest nightly build, PR that fixed it was 11028. (Loading a savestate or changing from hardware to software will make the issue re-appear)
Note: For older versions like 1.6 there is no fix.
}}
}}