Resident Evil 4: Difference between revisions
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{{infobox | {{infobox | ||
|image = Resident Evil 4 (NTSC-U).jpg | |image = Resident Evil 4 (NTSC-U).jpg | ||
|caption = NTSC- | |caption = NTSC-J cover | ||
|developer = Capcom | |developer = Capcom | ||
|publisher = [[Capcom]] | |publisher = [[Capcom]] | ||
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|gameinfo = Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button. | |gameinfo = Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button. | ||
<!-- General props --> | <!-- General props --> | ||
|widescreenpatch = 1 | |||
|widescreen = 1 | |widescreen = 1 | ||
|progressive = 1 | |progressive = 1 | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66213<br />SLPM-74229 <small>(PlayStation 2 the Best)</small><br />SLPM-74262 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74288 <small>(PlayStation 2 the Best 2nd Reprint)</small><br />SLAJ-25073<br />SCKA-20089<br />SLKA-25410 <small>(BigHit Series)</small> | |serialsNTSCJ = SLPM-66213<br />SLPM-74229 <small>(PlayStation 2 the Best)</small><br />SLPM-74262 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74288 <small>(PlayStation 2 the Best 2nd Reprint)</small><br />SLAJ-25073<br />SCKA-20089<br />SLKA-25410 <small>(BigHit Series)</small> | ||
|CRCsNTSCJ = 60FA8C69 | |CRCsNTSCJ = 60FA8C69<br />66729161 <small>(Korea)</small> | ||
|releasedateNTSCJ = December 1, 2005<br />August 24, 2006 <small>(PlayStation 2 the Best)</small><br />September 21, 2007 <small>(Korea)</small><br />July 24, 2008 <small>(PlayStation 2 the Best Reprint)</small><br />2008 <small>(BigHit Series, Korea)</small><br />June 30, 2011 <small>(PlayStation 2 the Best 2nd Reprint)</small> | |releasedateNTSCJ = December 1, 2005<br />August 24, 2006 <small>(PlayStation 2 the Best)</small><br />September 21, 2007 <small>(Korea)</small><br />July 24, 2008 <small>(PlayStation 2 the Best Reprint)</small><br />2008 <small>(BigHit Series, Korea)</small><br />June 30, 2011 <small>(PlayStation 2 the Best 2nd Reprint)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|GPU=ATI Radeon HD 5850 | |GPU=ATI Radeon HD 5850 | ||
|Revision=0.9.9 (r5128) | |Revision=0.9.9 (r5128) | ||
< | <!-- | ||
* Automatic Gamefixes: Enabled | * Automatic Gamefixes: Enabled | ||
* Speedhacks: | * Speedhacks: | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx 0.1.16 (r5133) | |Graphics=GSdx 0.1.16 (r5133) | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 5x Native | * Internal Resolution: 5x Native | ||
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* Configure Hacks: | * Configure Hacks: | ||
** Half-pixel Offset: Enabled | ** Half-pixel Offset: Enabled | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (r5112) | * SPU2-X 2.0.0 (r5112) | ||
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|GPU=NVIDIA GeForce GTX 780 | |GPU=NVIDIA GeForce GTX 780 | ||
|Revision=1.1.0 (r5764) | |Revision=1.1.0 (r5764) | ||
< | <!-- | ||
* EE/IOP: | * EE/IOP: | ||
** Clamping mode: Normal | ** Clamping mode: Normal | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Interlacing: Auto | * Interlacing: Auto | ||
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** FXAA: Enabled | ** FXAA: Enabled | ||
** Shadeboost: Enabled | ** Shadeboost: Enabled | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
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|GPU=AMD Radeon HD 5850 @ 1024 MB | |GPU=AMD Radeon HD 5850 @ 1024 MB | ||
|Revision=1.3.0 (git 14-Jun-2014) | |Revision=1.3.0 (git 14-Jun-2014) | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** INTC Spin Detection: Enabled | ** INTC Spin Detection: Enabled | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx 0.1.16 SSE41 | |Graphics=GSdx 0.1.16 SSE41 | ||
|Sound= | |Sound= | ||
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|GPU=AMD Radeon HD 7850 | |GPU=AMD Radeon HD 7850 | ||
|Revision=1.3.1 (git r10) | |Revision=1.3.1 (git r10) | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: 1 | ** EE Cyclerate: 1 | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx 0.1.16 SSE4 | |Graphics=GSdx 0.1.16 SSE4 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Custom Resolution: 2560x1440 | * Custom Resolution: 2560x1440 | ||
* Shader Configuration: | * Shader Configuration: | ||
** FXAA: Enabled | ** FXAA: Enabled | ||
--> | |||
|Sound= | |Sound= | ||
< | <!-- | ||
* Module: XAudio2 | * Module: XAudio2 | ||
* Latency: 150ms | * Latency: 150ms | ||
* Synchronizing Mode: TimeStretch | * Synchronizing Mode: TimeStretch | ||
--> | |||
* LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333. | |Comments=BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333. | ||
|Tester=Ryudo | |Tester=Ryudo | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|Comments=BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set. | |Comments=BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set. | ||
|Tester=Phiftyopz | |Tester=Phiftyopz | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-M5 | |||
|OS=Windows 10 Home, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.2916 | |||
<!-- | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: -1 | |||
** VU Cycle Stealing: 1 | |||
** mVU Flag Hack: Enabled | |||
--> | |||
|Graphics=GSdx | |||
<!-- | |||
* Renderer: OpenGL or Vulkan | |||
* Native Resolution: 2560x1440 and 2880x1620 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
* Widescreen patch | |||
--> | |||
|Sound= | |||
* SPU2-X | |||
* LilyPad | |||
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. | |||
|Tester={{ForumUser|Chern40_7}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
== Trivia == | == Trivia == | ||
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* Also known as '''BioHazard 4''' (JP) | * Also known as '''BioHazard 4''' (JP) | ||
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | * Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | ||
* There is a fan-made [https://www.re4hd.com/?p=9421 Resident Evil 4 HD Project] which you can use to improve textures and models of the PC version of the game. | |||
==Known Issues== | |||
{{noknown}} | |||
==Fixed Issues== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black Borders | ||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Constant black borders during gameplay regardless of aspect ratio. | |||
|Workaround=Enable "Screen Offsets" in the "Graphics" tab. | |||
}} | |||
{{Issue | |||
|IssueName=Constant Vibration | |||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
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|IssueName=Bad Rendering of Infrared Scope | |IssueName=Bad Rendering of Infrared Scope | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description=A pink texture will cover the whole infrared scope instead of | |Description=A pink texture will cover the whole infrared scope instead of thermal vision. | ||
|Workaround=Use the latest | |Workaround=Use the latest builds. Fixed as of v1.5.0 | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Floating | |IssueName=Floating Flame Sprites | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them. | |Description=Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them. | ||
|Workaround=Use the latest | |Workaround=Use the latest builds. Fixed as of v1.5.0 | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Minor | |IssueName=Minor Lines Shading Bug | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=During gameplay line shading bugs appear in screen. | ||
|Workaround=Use the latest | |Workaround=Use the latest builds. Fixed as of v1.5.0 | ||
}} | }} | ||
==Gallery== | |||
== | |||
<gallery> | <gallery> | ||
Resident_Evil_4-chern40+7(2).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch | |||
Resident_Evil_4-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | |||
Resident_Evil_4-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | |||
File:Resident_Evil_4_Forum_5.jpg|<small>Resident Evil 4 (SLES 53702)</small> | File:Resident_Evil_4_Forum_5.jpg|<small>Resident Evil 4 (SLES 53702)</small> | ||
File:Resident_Evil_4_Forum_6.jpg|<small>Resident Evil 4 (SLES 53702)</small> | File:Resident_Evil_4_Forum_6.jpg|<small>Resident Evil 4 (SLES 53702)</small> | ||
Line 303: | Line 361: | ||
File:Resident_Evil_4_Forum_4.png|<small>Resident Evil 4 (SLPM 66213)</small> | File:Resident_Evil_4_Forum_4.png|<small>Resident Evil 4 (SLPM 66213)</small> | ||
</gallery> | </gallery> | ||
{{Resident Evil series}} | {{Resident Evil series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Biohazard-4-SLPM-66213-J--28603 Biohazard 4 (SLPM 66213) (J)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Resident-Evil-4-SLES-53702-E--28495 Resident Evil 4 (SLES 53702) (E)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Resident-Evil-4-SLUS-21134-U--29396 Resident Evil 4 (SLUS 21134) (U)]}} |
Latest revision as of 02:20, 16 May 2024
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure, Horror
Wikipedia: Link
Game review links: IGN: 9.8/10, Metacritic: 96/100, GameSpot: 9.3/10, Eurogamer: 9/10
Game description: Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 (r4600) | GSdx 0.1.16 (r4643) |
|
BIOS: scph70004, FPS: ~60, I've completed this game on PCSX2 with no problems. Seems very easy to run, looks brilliant at 6x scaling. | Lagahan |
NTSC-U(?) | ? |
|
0.9.9 (r5128) | GSdx 0.1.16 (r5133) |
|
BIOS: scph70004, 60/60FPS, perfect with 5x resolution. Half-pixel offset fix image blur. | Heltonxl |
NTSC-U | Windows |
|
1.1.0 (r5492) | GSdx SSE41 (r5464) |
|
Runs at 200% speed. | |
NTSC-J | Windows |
|
1.1.0 (r5726) | GSdx SSE41 (r5726) |
|
Still playable. | |
NTSC-J | Windows |
|
1.1.0 (r5764) | GSdx |
|
Japan v01.70(06/02/2003), The game working fine and has constant 60 FPS even with 6x Scaling. | |
PAL | Windows |
|
1.3.0 (git 14-Jun-2014) | GSdx 0.1.16 SSE41 |
|
Europe v02.00(14/06/2004), Game works at full speed (60 FPS) in GSdx Hardware mode with custom resolution (1920x1080). In Hardware mode the Infrared Scope (thermal vision) you get at 5th chapter is broken. All you can see is purple. The only way to use it is by switching to software mode. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.3.1 (git r10) | GSdx 0.1.16 SSE4 |
|
BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333. | Ryudo |
NTSC-U | Windows 10 |
|
1.6.0 | GSdx 1.2.0 |
|
BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set. | Phiftyopz |
PAL-M5 | Windows 10 Home, x64 |
|
v1.7.2916 | GSdx |
|
Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: バイオハザード4 (SLPM-66213) & (SLPM-74262) & (SLPM-74288), 레지던트 이블 4 (SCKA-20089), 바이오하자드 4 (SLKA-25410)
- Also known as BioHazard 4 (JP)
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
- There is a fan-made Resident Evil 4 HD Project which you can use to improve textures and models of the PC version of the game.
Known Issues
There are currently no known, active issues for this title. If you find one, please add it here.
Fixed Issues
Black Borders
- Status: Fixed
- Type: Minor
- Description: Constant black borders during gameplay regardless of aspect ratio.
- Workaround: Update to the latest nightly version of PCSX2.
Constant Vibration
- Status: Fixed
- Type: Minor
- Description: Force feedback constantly vibrates in menus and cutscenes.
- Workaround: Update to the latest nightly version of PCSX2.
Bad Rendering of Infrared Scope
- Status: Fixed
- Type: Major
- Description: A pink texture will cover the whole infrared scope instead of thermal vision.
- Workaround: Update to the latest nightly version of PCSX2.
Floating Flame Sprites
- Status: Fixed
- Type: Minor
- Description: Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them.
- Workaround: Update to the latest nightly version of PCSX2.
Minor Lines Shading Bug
- Status: Fixed
- Type: Minor
- Description: During gameplay line shading bugs appear in screen.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLPM 66213)
-
Resident Evil 4 (SLES 53702)
-
Resident Evil 4 (SLPM 66213)
-
Resident Evil 4 (SLPM 66213)
|
- Games rated D in Japan
- Games rated M in North America
- Games rated 18+ in Europe
- Games rated MA in Australia
- Games rated 18 in Korea
- Games with widescreen support
- Games with progressive support
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- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
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- Games by Capcom
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