Beatmania IIDX 6th Style: New Songs Collection: Difference between revisions
Jump to navigation
Jump to search
(Added game!) |
mNo edit summary |
||
(13 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
{{infobox | {{infobox | ||
|image = | |image = Cover_Beatmania_IIDX_6th_Style_New_Songs_Collection.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = Konami | ||
|publisher =[[Konami | |publisher = [[Konami]] | ||
|genre =Music | |genre = Music | ||
|wikipedia =[http://en.wikipedia.org/wiki/Beatmania_IIDX_6th_Style Link] | |wikipedia = [http://en.wikipedia.org/wiki/Beatmania_IIDX_6th_Style Link] | ||
|gameinfo = | |gameinfo = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/580659-beatmania-iidx-6th-style-new-songs-collection Link] | |||
|numberofplayers = 2 | |||
|japanese = SLPM-65156 & VW094-J1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 0 | |NTSCU = 0 | ||
Line 27: | Line 30: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65156 | |serialsNTSCJ = SLPM-65156<br />VW094-J1 | ||
|CRCsNTSCJ = 88433B3F | |CRCsNTSCJ = 88433B3F | ||
|releasedateNTSCJ = July 18, 2002 | |releasedateNTSCJ = July 18, 2002 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
Line 50: | Line 53: | ||
Audio desyncs during songs. | Audio desyncs during songs. | ||
|Tester=Prism019 | |Tester=Prism019 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 | |||
|CPU=Intel i7-4710HQ | |||
|GPU=Intel HD Graphics 4400 | |||
|Revision=1.5.0 2016-04-11 | |||
|Graphics=*GSDX 2016-04-11 | |||
*Mode: HW DX11 | |||
|Sound=SPU2-X 2016-04-11 | |||
|Comments=Keeps sync using workaround mentioned below. | |||
Artifacts at resolutions higher than 1x can be reduced if not eliminated by turning on Wild Arms offset hack. | |||
|Tester=PolarManne | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 70: | Line 87: | ||
--> | --> | ||
== Trivia == | |||
* Original names: '''ビートマニア2DX 6thスタイル -new songs collection-''' (SLPM-65156) | |||
==Known Issues== | ==Known Issues== | ||
Line 78: | Line 97: | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=The notes and the background music desync, no matter what song. | |Description=The notes and the background music desync, no matter what song. | ||
|Workaround=First, click the 'Tools' menu and select 'Show Advanced Settings'. While in-game, go to Settings -> Game Properties -> Advanced and set the NTSC frame rate to 59.83. If you want to be cautious, go back to the 'Tools' menu and deselct 'Show Advanced Settings', as accidentally changing any of these can easily break games. | |||
}} | }} |
Latest revision as of 15:30, 1 April 2024
Developer(s): Konami
Publisher(s): Konami
Genre: Music
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 7 SP1 |
|
1.2.1 2014-02-03 |
|
SPU2-X 2014-02-03 | No speedhacks.
Audio desyncs during songs. |
Prism019 |
NTSC-J | Windows 10 |
|
1.5.0 2016-04-11 |
|
SPU2-X 2016-04-11 | Keeps sync using workaround mentioned below.
Artifacts at resolutions higher than 1x can be reduced if not eliminated by turning on Wild Arms offset hack. |
PolarManne |
Trivia
- Original names: ビートマニア2DX 6thスタイル -new songs collection- (SLPM-65156)
Known Issues
Music Desync
- Status: Active
- Type: Major
- Description: The notes and the background music desync, no matter what song.
- Workaround: First, click the 'Tools' menu and select 'Show Advanced Settings'. While in-game, go to Settings -> Game Properties -> Advanced and set the NTSC frame rate to 59.83. If you want to be cautious, go back to the 'Tools' menu and deselct 'Show Advanced Settings', as accidentally changing any of these can easily break games.