SOCOM 3: U.S. Navy SEALs: Difference between revisions
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{{infobox | |||
{{infobox | |||
|image = Socom3box.jpg | |image = Socom3box.jpg | ||
|caption = | |caption = | ||
|developer = [[ | |developer = Zipper Interactive | ||
|genre = | |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO) | ||
| | |genre = Action, Shooter | ||
| | |wikipedia = [https://en.wikipedia.org/wiki/SOCOM_3_U.S._Navy_SEALs Link] | ||
|reviewlinks = [http:// | |gamefaqslink = [http://www.gamefaqs.com/ps2/926538-socom-3-us-navy-seals Link] | ||
| | |reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/926538-socom-3-us-navy-seals/index.html GameRankings]|81/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/socom-3-us-navy-seals Metacritic]|82/100}} | ||
|gameinfo = Reprise the role of elite SEAL forces as you carry out various squad-based missions to protect America. SOCOM 3: U.S. Navy SEALs takes you to three new areas of operation: Morocco, Poland, and South Asia. For the first time in the SOCOM series, land and water vehicles play a central role in the gameplay experience. | |||
<!-- General props --> | |||
|numberofonlineplayers = 32 | |||
|headset = 1 | |||
|widescreen = 1 | |||
|progressive = 1 | |||
|cpu-intensive = 1 | |||
|ko_rating = 15 | |||
|au_rating = MA | |||
|eu_rating = 16+ | |||
|eu_rating_text = Violence | |||
|na_rating = M | |||
|na_rating_text = Blood, Violence | |||
<!-- Language props --> | |||
|italian = SCES-53300 | |||
|spanish = SCES-53300 | |||
|french = SCES-53300 | |||
|german = SCES-53300 | |||
|english = SCES-53300 & SCUS-97474 & SCUS-97489 & SCUS-97475 | |||
|korean = SCKA-20064 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SCUS | |serialsNTSCU = SCUS-97474<br />SCUS-97489 <small>(Public Beta v.1)</small><br />SCUS-97475 <small>(Regular Demo)</small> | ||
|CRCsNTSCU = 75ED4282 | |CRCsNTSCU = 75ED4282 | ||
|releasedateNTSCU = October 11, 2005 | |releasedateNTSCU = October 11, 2005<br />August 4, 2006 <small>(Greatest Hits)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
Line 20: | Line 38: | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SCES-53300<br />SLES-53300 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = April 21, 2006 | |releasedatePAL = April 21, 2006<br />April 26, 2006 <small>(Australia)</small> | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SCKA-20064 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = November 2, 2007 <small>(BigHit Series, Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
<!-- Windows | }} | ||
| | |||
| | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | |||
| | {{TestingEntry | ||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 & XP 64-bit | |||
| | |CPU=AMD Phenom II X6 1065T @ 2.97 GHz | ||
|GPU=AMD Radeon HD 6670 | |||
|Revision=0.9.9 (r5326) | |||
<!-- | |||
* Automatic Gamefixes: Enabled | |||
* Speedhacks: | |||
** EE Cyclerate: 3 | |||
** VU Cycle Stealing: 3 | |||
** INTC Spin Detection: Enabled | |||
** Wait Loop Detection: Enabled | |||
** Enable fast CDVD: Enabled | |||
** mVU Flag Hack: Enabled | |||
** mVU Block Hack: Enabled | |||
--> | |||
|Graphics=GSdx 0.1.16 (r5530) | |||
|Sound= | |||
* SPU2-X 2.0.0 (r5317) | |||
* LilyPad 0.11.0 (r5112) | |||
|Comments=BIOS: 1.60, Delay VIF1 Stalls (automatically applied by this PCSX2 build with Automatic Gamefixes). Singleplayer is very playable, no visual corruption or crashes whatsoever. Graphics tend to glitch uncontrollably, have not found a way to fix this. | |||
|Tester=JasonBreen | |||
}} | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.40 GHz | |||
|GPU=NVIDIA GeForce GTX 285 @ 768 MB | |||
|Revision=1.1.0 (r5517) | |||
|Graphics=GSdx SSE41 (r5464) | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.11.0 | |||
|Comments=IPU's are blank and ingame is filled with some SPS. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i5-3330 | |||
|GPU=AMD Radeon HD 6850 | |||
|Revision=1.3.0 (git 05-Jun-2014) | |||
<!-- | |||
* EE/IOP: | |||
** Clamping Mode: Extra + Preserve Sign | |||
** Round Mode: Nearest | |||
* VUs: | |||
** Clamping Mode: Extra + Preserve Sign | |||
** Round Mode: Nearest | |||
--> | |||
|Graphics=GSdx | |||
|Sound= | |||
* SPU2-X | |||
* ? | |||
|Comments=USA v02.20(10/02/2006), Hardware mode - Round mode to fix the - Sometimes can appear a vertical line on screen (fixed with the round mode Nearest). | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
{{TestingFooter}} | |||
| | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | |||
| | |Status=2 | ||
| | |Region=PAL | ||
| | |OS=SteamOS Holo 3.3.2 | ||
| | |CPU=AMD Custom APU 0405 @ 2.8 GHz | ||
| | |GPU=AMD Custom GPU 0405 | ||
| | |Revision=1.7.3502 | ||
| | |Graphics= | ||
* Renderer: Vulkan | |||
| | |Sound= | ||
| | |Comments=Steam Deck ; The game is not perfectly smooth despite running at constant 50fps (PAL) ; FMV works ; crouch requires use of key pressure modifier | ||
| | |Tester=CptAdhoc | ||
}} | }} | ||
{{TestingFooter}} | |||
== Trivia == | |||
* Original names: '''소콤 3 US 네이비씰''' (SCKA-20064) | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
==Known Issues== | |||
{{Issue | |||
|IssueName=Broken FMVs | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=FMVs are not rendered | |||
|Workaround=Temporarily switch to Software mode by pressing the F9 key to watch the FMVs. | |||
}} | |||
{{Issue | |||
|IssueName=Night vision is broken | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=Night vision does not render properly. | |||
|Workaround=Go to Config > Video (GS) > Plugin Setings, and switch to Software mode by setting Renderer to any of the "(Software)" options. | |||
}} | |||
{{Issue | |||
|IssueName=Slowdown when looking at the sun | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=when looking at the sun, the game becomes sluggish. | |||
|Workaround=No Known Workaround. | |||
}} | |||
{{SOCOM series}} | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-3-SCUS-97474-U--29365 Socom - US Navy Seals 3 (SCUS 97474) (U)]}} |
Latest revision as of 10:33, 27 March 2024
Developer(s): Zipper Interactive
Publisher(s): SCEA (US), SCEE (EU), SCE Australia (AU), SCEI (KO)
Genre: Action, Shooter
Wikipedia: Link
Game review links: GameRankings: 81/100, Metacritic: 82/100
Game description: Reprise the role of elite SEAL forces as you carry out various squad-based missions to protect America. SOCOM 3: U.S. Navy SEALs takes you to three new areas of operation: Morocco, Poland, and South Asia. For the first time in the SOCOM series, land and water vehicles play a central role in the gameplay experience.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 & XP 64-bit |
|
0.9.9 (r5326) | GSdx 0.1.16 (r5530) |
|
BIOS: 1.60, Delay VIF1 Stalls (automatically applied by this PCSX2 build with Automatic Gamefixes). Singleplayer is very playable, no visual corruption or crashes whatsoever. Graphics tend to glitch uncontrollably, have not found a way to fix this. | JasonBreen |
NTSC-U | Windows |
|
1.1.0 (r5517) | GSdx SSE41 (r5464) |
|
IPU's are blank and ingame is filled with some SPS. | |
NTSC-U | Windows |
|
1.3.0 (git 05-Jun-2014) | GSdx |
|
USA v02.20(10/02/2006), Hardware mode - Round mode to fix the - Sometimes can appear a vertical line on screen (fixed with the round mode Nearest). |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | SteamOS Holo 3.3.2 |
|
1.7.3502 |
|
? | Steam Deck ; The game is not perfectly smooth despite running at constant 50fps (PAL) ; FMV works ; crouch requires use of key pressure modifier | CptAdhoc |
Trivia
- Original names: 소콤 3 US 네이비씰 (SCKA-20064)
Known Issues
Broken FMVs
- Status: Fixed
- Type: Minor
- Description: FMVs are not rendered
- Workaround: Update to the latest nightly version of PCSX2.
Night vision is broken
- Status: Active
- Type: Major
- Description: Night vision does not render properly.
- Workaround: Go to Config > Video (GS) > Plugin Setings, and switch to Software mode by setting Renderer to any of the "(Software)" options.
Slowdown when looking at the sun
- Status: Active
- Type: Major
- Description: when looking at the sun, the game becomes sluggish.
- Workaround: No Known Workaround.
|
Categories:
- Games rated M in North America
- Games rated 16+ in Europe
- Games rated MA in Australia
- Games rated 15 in Korea
- Games support headset
- Games with special controllers
- Games with widescreen support
- Games with progressive support
- CPU intensive games
- Multiplayer games
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- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
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- Games
- Playable games
- Action
- Shooter
- Games by Zipper Interactive
- Games with known issues
- Games with serious issues