Shining Force Exa: Difference between revisions
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{{infobox | {{infobox | ||
|image = ShinForceExa.jpg | |image = ShinForceExa.jpg | ||
|caption = | |caption = | ||
|developer = Neverland | |developer = [[Neverland]] | ||
|genre = Action RPG | |publisher = [[Sega]] | ||
|gameinfo = | |genre = Action, RPG | ||
Like Shining Force Neo, the gameplay is in the vein of the popular game Diablo or Record of Lodoss War for the Dreamcast (the latter also by Neverland). The game features a variety of weaponry inspired by the medieval era, magic, and a collection of skills that can be improved upon for the main characters. | |wikipedia = [https://en.wikipedia.org/wiki/Shining_Force_EXA Link] | ||
| | |gamefaqslink = [http://www.gamefaqs.com/ps2/934417-shining-force-exa Link] | ||
| | |reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/934417-shining-force-exa/index.html GameRankings]|65/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shining-force-exa Metacritic]|64/100}} | ||
| | |gameinfo = A bitter war between two world superpowers has raged on for decades with armies of beasts and demons devastating the people and the land. With both sides deadlocked, two young heroes rise up to begin a heroic journey to stop the fighting and unite the divided world. As either Toma, a talented sword fighter boy, or Cyrille, a cunning female sorceress, you'll venture into a stunning world of swords and sorcery teeming with a huge variety of tribes. With aggressive offensive and defensive strategies, you'll lead your battle party into combat while protecting your home base, the Geo Fortress, from massive attacks.<br /> | ||
The game tells the story of a world divided by a war between humans and demons. Like Shining Force Neo, the gameplay is in the vein of the popular game Diablo or Record of Lodoss War for the Dreamcast (the latter also by Neverland). The game features a variety of weaponry inspired by the medieval era, magic, and a collection of skills that can be improved upon for the main characters. | |||
<!-- General props --> | |||
|widescreenpatch = 1 | |||
|na_rating = E10+ | |||
|na_rating_text = Fantasy Violence, Mild Language | |||
|ko_rating = ALL | |||
|japan_rating = A | |||
<!-- Language props --> | |||
|japanese = SLPM-66646 & SLPM-74260 | |||
|english = SLUS-21567 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66646 | |serialsNTSCJ = SLPM-66646<br />SLPM-74260 <small>(PlayStation 2 the Best)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = January 18, 2007 | |releasedateNTSCJ = January 18, 2007<br />July 17, 2008 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 Ultimate | |OS=Windows 7 Ultimate | ||
|CPU=AMD Athlon II X4 630 2.80 GHz | |CPU=AMD Athlon II X4 630 @ 2.80 GHz | ||
|GPU= | |GPU=NVIDIA GeForce 9800 GT @ 1GB | ||
|Revision=1.0.0 r5492 | |Revision=1.0.0 (r5492) | ||
|Graphics=GSdx r5464 | <!-- | ||
* Speedhacks: | |||
** Enable INTC Spin Detection | |||
** Enable Wait Loop Detection | |||
** Enable fast CDVD | |||
** mVU Flag Hack | |||
** MTVU | |||
--> | |||
|Graphics=GSdx (r5464) | |||
|Sound= | |Sound= | ||
* SPU2-X r5478 | * SPU2-X (r5478) | ||
* LilyPad MotionJoy r5112 | * LilyPad MotionJoy (r5112) | ||
|Comments= | |Comments=Game plays great as long as you play in native resolution. Using anything above native causes glitches in the UI, ghosting, and a kind of blurry, bloomy, effect. Some areas cause FPS drops while others like certain cities don't. Enabling EE or VU hacks won't help as EE does nothing and VU only slows the game down more. | ||
|Tester=CrazySteve88 | |Tester=CrazySteve88 | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Windows 7 Ultimate x64 (SP1) | ||
|CPU= | |CPU=Intel Core i5-4670K @ 3.40 GHz | ||
|GPU=AMD Radeon HD 7850 @ 1 GB | |||
|Revision=1.3.0 (git 704) | |||
|GPU=Radeon HD 7850 | |Graphics=GSdx 0.1.16 SSE4 | ||
<!-- | |||
|Revision= | * Renderer: Direct3D11 (Hardware) | ||
* Custom Resolution: 2560x1440 | |||
|Graphics= | * Anisotropic Filtering: 16x | ||
* Shader Configuration: | |||
** | ** FXAA: Enabled | ||
** | ** Shadeboost: Enabled | ||
** | --> | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
<!-- | |||
* Module: XAudio2 | |||
* Latency: 150 ms | |||
* Sync Mode: TimeStretch | |||
--> | |||
* LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments= | |Comments=The game itself runs great, but there is an issue regarding memory cards. See the 'Known Issues' section below for further information. | ||
|Tester=Ryudo | |Tester=Ryudo | ||
}} | }} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 Professional x64 | |||
|CPU=i7 4790K @ 4GHz | |||
|GPU=GTX 770 | |||
|Revision=1.5.0-dev2448-gd09737dbb | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.1 | |||
|Comments=See "Known Issue"> Frame Rate Drops. | |||
|Tester=HimaOuji | |||
}} | |||
{{TestingFooter}} | {{TestingFooter}} | ||
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--> | --> | ||
== Trivia == | |||
* Original names: '''シャイニング・フォース イクサ''' (SLPM-66646) & (SLPM-74260) | |||
* Also known as '''샤이닝 포스 이쿠사''' (KO) | |||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Memory card corruption | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=On older PCSX2 versions, the game would destroy its own save file after clearing the final boss. Allegedly this could destroy the entire memory card, however testing suggests this only affected the game's own files. The issue was due to improper handling of memory card write commands, causing only a portion of the intended data to be saved. Others suggest this could occur anywhere in the game, but tests suggest saving after the final boss was the main failure point. | |||
|Workaround=Fixed since PCSX2 1.7.3577. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Frame Rate drops while Sealed Monster animation & viewing full map (R2 button) | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description= | |Description=While using GSDx Hardware in '''high''' Internal Resolution there's a issue of frame rate dropping when viewing the Sealed Monster animation (When you break the Sealing Stone) & viewing full map (R2 button) . | ||
|Workaround= | |Workaround= Decrease the Internal Resolution until it's unnoticeable . | ||
*'''Note:''' 8x Internal resolution will drop the frame rate ~80% while 6x Internal Resolution drops it by ~30%. | |||
}} | }} | ||
== | == Gameplay Screenshots == | ||
{{SpoilerTable|caption=Show images|text= | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Shining Force EXA - Gameplay 001.jpg | Shining Force EXA - Gameplay 001.jpg | ||
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Shining_Force_Exa_Forum_1.jpg | Shining_Force_Exa_Forum_1.jpg | ||
</gallery> | </gallery> | ||
}} | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Shining-Force-EXA-SLUS-21567-U--29849 Shining Force EXA (SLUS 21567) (U)]}} | *[http://forums.pcsx2.net/Thread-Shining-Force-EXA-SLUS-21567-U--29849 Shining Force EXA (SLUS 21567) (U)]}} |
Latest revision as of 20:38, 14 May 2024
Developer(s): Neverland
Publisher(s): Sega
Genre: Action, RPG
Wikipedia: Link
Game review links: GameRankings: 65/100, Metacritic: 64/100
Game description: A bitter war between two world superpowers has raged on for decades with armies of beasts and demons devastating the people and the land. With both sides deadlocked, two young heroes rise up to begin a heroic journey to stop the fighting and unite the divided world. As either Toma, a talented sword fighter boy, or Cyrille, a cunning female sorceress, you'll venture into a stunning world of swords and sorcery teeming with a huge variety of tribes. With aggressive offensive and defensive strategies, you'll lead your battle party into combat while protecting your home base, the Geo Fortress, from massive attacks.
The game tells the story of a world divided by a war between humans and demons. Like Shining Force Neo, the gameplay is in the vein of the popular game Diablo or Record of Lodoss War for the Dreamcast (the latter also by Neverland). The game features a variety of weaponry inspired by the medieval era, magic, and a collection of skills that can be improved upon for the main characters.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 Ultimate |
|
1.0.0 (r5492) | GSdx (r5464) |
|
Game plays great as long as you play in native resolution. Using anything above native causes glitches in the UI, ghosting, and a kind of blurry, bloomy, effect. Some areas cause FPS drops while others like certain cities don't. Enabling EE or VU hacks won't help as EE does nothing and VU only slows the game down more. | CrazySteve88 |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.3.0 (git 704) | GSdx 0.1.16 SSE4 |
|
The game itself runs great, but there is an issue regarding memory cards. See the 'Known Issues' section below for further information. | Ryudo |
NTSC-U | Windows 7 Professional x64 |
|
1.5.0-dev2448-gd09737dbb | GSdx 1.1.0 AVX2 |
|
See "Known Issue"> Frame Rate Drops. | HimaOuji |
Trivia
- Original names: シャイニング・フォース イクサ (SLPM-66646) & (SLPM-74260)
- Also known as 샤이닝 포스 이쿠사 (KO)
Known Issues
Memory card corruption
- Status: Fixed
- Type: Severe
- Description: On older PCSX2 versions, the game would destroy its own save file after clearing the final boss. Allegedly this could destroy the entire memory card, however testing suggests this only affected the game's own files. The issue was due to improper handling of memory card write commands, causing only a portion of the intended data to be saved. Others suggest this could occur anywhere in the game, but tests suggest saving after the final boss was the main failure point.
- Workaround: Update to the latest nightly version of PCSX2.
Frame Rate drops while Sealed Monster animation & viewing full map (R2 button)
- Type: Not an issue
- Description: While using GSDx Hardware in high Internal Resolution there's a issue of frame rate dropping when viewing the Sealed Monster animation (When you break the Sealing Stone) & viewing full map (R2 button) .
- Workaround: Decrease the Internal Resolution until it's unnoticeable .
- Note: 8x Internal resolution will drop the frame rate ~80% while 6x Internal Resolution drops it by ~30%.
Gameplay Screenshots
Show images |
---|