Tokyo Xtreme Racer 3: Difference between revisions
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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): Acquire, psotaku, Blueberry Buttface, Mookiethebold, oliist) |
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{{infobox | {{infobox | ||
|image = Tokyo_Xtreme_Racer_3.jpg | |image = Tokyo_Xtreme_Racer_3.jpg | ||
|caption = | |caption = | ||
|developer = Genki | |developer = Genki | ||
|publisher = Crave | |publisher = [[Genki]] (JP), [[Crave]] (US) | ||
|genre = Racing | |genre = Racing | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Tokyo_Xtreme_Racer_3 Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/919121-tokyo-xtreme-racer-3 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/919121-tokyo-xtreme-racer-3 Link] | ||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tokyo-xtreme-racer-3 Metacritic]|63/100}} | |||
|gameinfo = In 2001, Tokyo Xtreme Racer Zero gave players the opportunity to tear up the highways of Tokyo. Now two years later, Tokyo Xtreme Racer 3 adds the highways of Yokohama, Osaka and Nagoya, taking total road length to a monster 200 miles. Choose accurately modeled cars from over 15 different licensed manufacturers such as Nissan, Toyota, GM, Ford, Merceds-Benz and Volkswagen. Modify your car with custom parts and challenge over 600 rivals on the highways. Are you good enough to rule the streets? | |||
<!-- General props --> | |||
|numberofplayers = 2 | |||
|widescreenpatch = 1 | |||
|japan_rating = A | |japan_rating = A | ||
|na_rating_text = Suggestive Themes | |na_rating_text = Suggestive Themes | ||
|na_rating = E | |na_rating = E | ||
|ko_rating = ALL | |||
<!-- Language props --> | |||
|english = SLUS-20831 | |english = SLUS-20831 | ||
|japanese = SLPM-65308 & SLPM-74204 & SLPM-60206 | |||
|korean = SLKA-25084 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20831 | |serialsNTSCU = SLUS-20831 | ||
|CRCsNTSCU = | |CRCsNTSCU = 0F932D81 | ||
|releasedateNTSCU = November 18, 2003 | |releasedateNTSCU = November 18, 2003 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65308<br />SLPM-74204 <small>(PlayStation 2 the Best)</small><br />SLAJ-25018 | |serialsNTSCJ = SLPM-65308<br />SLKA-25084 <small>(Korea)</small><br />SLPM-74204 <small>(PlayStation 2 the Best)</small><br />SLAJ-25018<br />SLPM-60206 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = July 24, 2003<br />September 16, 2004 <small>(PlayStation 2 the Best)</small> | |releasedateNTSCJ = July 24, 2003<br />August 21, 2003 <small>(Korea)</small><br />September 16, 2004 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
Line 42: | Line 38: | ||
}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
Line 48: | Line 43: | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision= | |Revision=1.2.0 (r5782) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5801m) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (r5801) | ||
*LilyPad | *LilyPad 0.11.0 (r5801) | ||
|Comments=Runs at a good speed. | |Comments=Runs at a good speed. Thin lines in picture in Hardware mode. Looks fine in Software mode. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=AMD A10-5800K | |||
|GPU=NVIDIA GeForce GTX 970 | |||
|Revision=1.4.0 | |||
|Graphics=GSdx 1.0.0 AVX | |||
<!-- | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 8x Native | |||
* Configure Hacks: | |||
** Wild Arms Offset: ON | |||
** Align Sprite: ON | |||
** Alpha Stencil: ON | |||
--> | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Runs almost flawlessly. Hardware hacks remove most of the lines and makes the game look significantly better, but mess up some small parts of the menu UI. | |||
|Tester=TXRguy | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 7 1700 | |||
|GPU=NVIDIA GeForce GTX 1080 | |||
|Revision=1.4.0 | |||
|Graphics=GSdx 1.0.0 sse4 | |||
<!-- | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 8x Native | |||
* Configure Hacks: | |||
** Wild Arms Offset: ON | |||
** Align Sprite: ON | |||
** Alpha Stencil: ON | |||
** TC Offset X: 400 | |||
--> | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Runs really good. Small dips in frame rates when loading many objects at once. Hacks remove almost all lines. Offset removes a few more lines but lines still exist. (e.g. the speedometer has a line and a few other spots.) | |||
|Tester=x444mrmx | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 7 2700 | |||
|GPU=AMD Radeon RX 580 8 GB | |||
|Revision=1.5.0 (dev-3309 g5b6b38670) | |||
<!-- | |||
* '''Speedhacks:''' | |||
** MTVU: ✓ | |||
--> | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
<!-- | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 8x Native | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* CRC Hack Level: None | |||
* Configure Hacks: | |||
** Align Sprite: ON | |||
--> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=Runs flawlessly. A video does freeze up for a moment, but bypasses it. Light texture glitches are noticeable within a short distance. GUI glitches are presentable, but they're viewable for the player to navigate through the menu. Other than that, it's good to go. | |||
|Tester=NewMoon | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status= | ||
|Region= | |Region= | ||
|OS= | |OS= | ||
|CPU= | |CPU= | ||
|GPU= | |GPU= | ||
|Revision= | |Revision= | ||
|Graphics= | |Graphics= | ||
|Sound= | |Sound= | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester= | |Tester= | ||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status= | |||
|Region= | |||
|OS= | |||
|CPU= | |||
|GPU= | |||
|Revision= | |||
|Graphics= | |||
|Sound= | |||
|Comments={{TestPlaceholder}} | |||
|Tester= | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | ==Trivia== | ||
* Original names: '''首都高バトル01''' (SLPM-65308), ''' | * Original names: '''首都高バトル01''' (SLPM-65308) & (SLPM-74204), '''수도고 배틀 01''' (SLKA-25084) | ||
* Also known as '''Shutokou Battle 01''' (JP) | * Also known as '''Shutokou Battle 01''' (JP) | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=No Headlights | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=On DirectX 11 (Hardware only), any vehicles used in the game will not show the headlights appearing in the game. | ||
|Workaround= | |Workaround= Use Software rendering by either going to Config > Video (GS) > Plugin Settings > Renderer and set to eiter DirectX 11 or OpenGL (Software rendering)or simply press F9. Alternatively, if you want to use Hardware mode, OpenGL hardware mode with Basic Blending Accuracy or higher takes care of the issue. | ||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Thin vertical lines | |IssueName=Thin vertical lines | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Using high resolution in GSdx brings some thin lines over the screen. | |Description=Using high resolution in GSdx brings some thin lines over the screen. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the "Align Sprite" hack. For Custom Resolution use 1260x(any) resolution. Subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution does not affect the issue. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Tunnel ringing | |IssueName=Tunnel ringing | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Increasingly loud and intense ringing sound when the player drives into a tunnel. | |Description=Increasingly loud and intense ringing sound when the player drives into a tunnel. | ||
|Workaround= | |Workaround=Go to Config > Audio (SPU2) > Plugin Settings, and enable "Disable Effects Processing". Note: This option can slightly reduce the in-game audio/echo quality. | ||
}} | }} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Tokyo_Xtreme_Racer_3_Forum_1.jpg|Tokyo Xtreme Racer 3 (SLUS 20831) | File:Tokyo_Xtreme_Racer_3_Forum_1.jpg|Tokyo Xtreme Racer 3 (SLUS 20831) | ||
Line 122: | Line 189: | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-3-SLUS-20831-U Tokyo Xtreme Racer 3 (SLUS 20831) (U)]}} |
Latest revision as of 04:10, 25 May 2024
Developer(s): Genki
Publisher(s): Genki (JP), Crave (US)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 63/100
Game description: In 2001, Tokyo Xtreme Racer Zero gave players the opportunity to tear up the highways of Tokyo. Now two years later, Tokyo Xtreme Racer 3 adds the highways of Yokohama, Osaka and Nagoya, taking total road length to a monster 200 miles. Choose accurately modeled cars from over 15 different licensed manufacturers such as Nissan, Toyota, GM, Ford, Merceds-Benz and Volkswagen. Modify your car with custom parts and challenge over 600 rivals on the highways. Are you good enough to rule the streets?
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.2.0 (r5782) | GSdx SSE41 (r5801m) |
|
Runs at a good speed. Thin lines in picture in Hardware mode. Looks fine in Software mode. | |
NTSC-U | Windows 10 |
|
1.4.0 | GSdx 1.0.0 AVX | SPU2-X 2.0.0 | Runs almost flawlessly. Hardware hacks remove most of the lines and makes the game look significantly better, but mess up some small parts of the menu UI. | TXRguy |
NTSC-U | Windows 10 |
|
1.4.0 | GSdx 1.0.0 sse4 | SPU2-X 2.0.0 | Runs really good. Small dips in frame rates when loading many objects at once. Hacks remove almost all lines. Offset removes a few more lines but lines still exist. (e.g. the speedometer has a line and a few other spots.) | x444mrmx |
NTSC-U | Windows 10 |
|
1.5.0 (dev-3309 g5b6b38670) | GSdx 1.1.0 AVX2 |
|
Runs flawlessly. A video does freeze up for a moment, but bypasses it. Light texture glitches are noticeable within a short distance. GUI glitches are presentable, but they're viewable for the player to navigate through the menu. Other than that, it's good to go. | NewMoon |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: 首都高バトル01 (SLPM-65308) & (SLPM-74204), 수도고 배틀 01 (SLKA-25084)
- Also known as Shutokou Battle 01 (JP)
Known Issues
No Headlights
- Status: Needs Retesting
- Type: Minor
- Description: On DirectX 11 (Hardware only), any vehicles used in the game will not show the headlights appearing in the game.
- Workaround: Use Software rendering by either going to Config > Video (GS) > Plugin Settings > Renderer and set to eiter DirectX 11 or OpenGL (Software rendering)or simply press F9. Alternatively, if you want to use Hardware mode, OpenGL hardware mode with Basic Blending Accuracy or higher takes care of the issue.
Fixed Issues
Thin vertical lines
- Status: Fixed
- Type: Minor
- Description: Using high resolution in GSdx brings some thin lines over the screen.
- Workaround: Update to the latest nightly version of PCSX2.
Tunnel ringing
- Status: Fixed
- Type: Minor
- Description: Increasingly loud and intense ringing sound when the player drives into a tunnel.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
-
Tokyo Xtreme Racer 3 (SLUS 20831)
-
Tokyo Xtreme Racer 3 (SLUS 20831)