Constantine: Difference between revisions
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{{infobox | {{infobox | ||
|image = Constantine NA Boxart.jpg | |image = Constantine NA Boxart.jpg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = Bits Studios | |developer = Bits Studios | ||
|publisher = [[THQ]], [[Marvelous Entertainment]] ( | |publisher = [[THQ]] (US), [[SCi]] (EU), [[Marvelous Entertainment]] (JP) | ||
|genre = Action | |genre = Action, Adventure | ||
|wikipedia = [https://en.wikipedia.org/wiki/Constantine_%28video_game%29 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Constantine_%28video_game%29 Link] | ||
|reviewlinks = [ | |gamefaqslink = [https://www.gamefaqs.com/ps2/924177-constantine Link] | ||
| | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/constantine Metacritic]|58/100}} | ||
|gameinfo = Inspired by the film by Warner Bros., and based on the graphic novels by DC Comics and Vertigo Hellblazer, Constantine is an intense horror game that literally takes you to Hell and back. You play as John Constantine, an irreverent mystic detective who must embark on an investigation in a supernatural world that exists just beneath Los Angeles. To survive, you must use an array of powerful incantations and holy artifacts, including the crucifier, holy shotgun, and flamethrower. Your "true sight" ability helps you identify demons and other secrets.<br /> | |||
The game stars John Constantine, the main character from the movie Constantine and the comic book series, Hellblazer, as he learns that unholy animals are somehow crossing into the realm of earth without care. It is a movie tie-in license of the Warner Bros. film Constantine, in turn based on the Vertigo / DC Comics comic book series, Hellblazer. | |||
<!-- General props --> | |||
|widescreenpatch = 1 | |||
|japan_rating = C | |||
|japan_rating_text = Violence | |||
|eu_rating = 16+ | |||
|eu_rating_text = Violence | |||
|au_rating = MA | |||
|au_rating_text = Medium Level Animated Violence, Horror Themes | |||
|na_rating = M | |||
|na_rating_text = Blood and Gore, Intense Violence, Language | |||
<!-- Language props --> | |||
|italian = SLES-52872 | |||
|spanish = SLES-52872 | |||
|french = SLES-52872 | |||
|german = SLES-52872 | |||
|english = SLES-52872 & SLUS-21142 | |||
|japanese = SLPM-65972 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21142 | |serialsNTSCU = SLUS-21142 | ||
|CRCsNTSCU = 314DAA9F | |CRCsNTSCU = 314DAA9F | ||
|releasedateNTSCU = February | |releasedateNTSCU = February 14, 2005 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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|serialsNTSCJ = SLPM-65972 | |serialsNTSCJ = SLPM-65972 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = May 26, 2005 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision= | |Revision=1.1.0 (r5452) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5442) | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | * SPU2-X 2.0.0 (2012-11-21) | ||
*LilyPad 0.11.0 | * LilyPad 0.11.0 (2012-10-09) | ||
|Comments=Runs above full speed. | |Comments=Runs above full speed. Draw distance is a little buggy in otherworld. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | }} | ||
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|Region=NTSC-U(?) | |Region=NTSC-U(?) | ||
|OS=Windows 7 Ultimate | |OS=Windows 7 Ultimate | ||
|CPU=Intel Core i7 | |CPU=Intel Core i7-950 @ 3.07 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 580 | ||
|Revision=1.1.0 r5452 | |Revision=1.1.0 (r5452) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5442) | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. | |Comments=BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. | ||
|Tester=K.F | |Tester=K.F | ||
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--> | --> | ||
== Trivia == | |||
* Original names: '''コンスタンティン''' (SLPM-65972) | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Dumpster | |IssueName=Dumpster can't be climbed | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Very early in the game | |Description=Very early in the game a dumpster that must be climbed upon to continue the story cannot be climbed. | ||
|Workaround= | |Workaround=Go to Config > Emulation Settings > EE/IOP, and set Round Mode to "Positive". The level must be restarted after applying the setting for this to work from every edge of the dumpster. If the setting is applied without restarting the level then the dumpster can only be climbed from its right side. ('''Automatic gamefix add from v1.5.0-dev-2978-ga9c1a1c76''' ) | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The draw distance is bugged in both normal world and hell. | |Description=The draw distance is bugged in both normal world and hell. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "Medium". It is recommended to use lastest git revision. | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Constantine_Forum_1.jpg|Constantine (SLUS 21142) | File:Constantine_Forum_1.jpg|Constantine (SLUS 21142) | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Constantine-SLUS-21142-U--29500 Constantine (SLUS 21142) (U)]}} | *[http://forums.pcsx2.net/Thread-Constantine-SLUS-21142-U--29500 Constantine (SLUS 21142) (U)]}} |
Latest revision as of 08:01, 18 August 2022
Developer(s): Bits Studios
Publisher(s): THQ (US), SCi (EU), Marvelous Entertainment (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 58/100
Game description: Inspired by the film by Warner Bros., and based on the graphic novels by DC Comics and Vertigo Hellblazer, Constantine is an intense horror game that literally takes you to Hell and back. You play as John Constantine, an irreverent mystic detective who must embark on an investigation in a supernatural world that exists just beneath Los Angeles. To survive, you must use an array of powerful incantations and holy artifacts, including the crucifier, holy shotgun, and flamethrower. Your "true sight" ability helps you identify demons and other secrets.
The game stars John Constantine, the main character from the movie Constantine and the comic book series, Hellblazer, as he learns that unholy animals are somehow crossing into the realm of earth without care. It is a movie tie-in license of the Warner Bros. film Constantine, in turn based on the Vertigo / DC Comics comic book series, Hellblazer.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 (r5452) | GSdx SSE41 (r5442) |
|
Runs above full speed. Draw distance is a little buggy in otherworld. | |
NTSC-U(?) | Windows 7 Ultimate |
|
1.1.0 (r5452) | GSdx SSE41 (r5442) |
|
BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. | K.F |
Trivia
- Original names: コンスタンティン (SLPM-65972)
Known Issues
Dumpster can't be climbed
- Status: Fixed
- Type: Major
- Description: Very early in the game a dumpster that must be climbed upon to continue the story cannot be climbed.
- Workaround: Update to the latest nightly version of PCSX2.
Draw Distance
- Status: Active
- Type: Minor
- Description: The draw distance is bugged in both normal world and hell.
- Workaround: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "Medium". It is recommended to use lastest git revision.
The gallery
-
Constantine (SLUS 21142)
- Games rated C in Japan
- Games rated M in North America
- Games rated 16+ in Europe
- Games rated MA in Australia
- Games with widescreen support
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Bits Studios
- Games with known issues
- Games with minor issues