Mat Hoffman's Pro BMX 2: Difference between revisions
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{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 x64 | |||
|CPU=Intel i5-9300H @4.1GHz | |||
|GPU=Nvidia GTX 1650 | |||
|Revision=1.7.0 dev-953 | |||
|Graphics=GSDX32-AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Interlacing: Auto | |||
* GPU Palette Conversion: On | |||
* Internal resolution: 2x native | |||
* Widescreen patch enabled | |||
</spoiler> | |||
|Sound=? | |||
|Comments=Runs above full speed. The Boston level is broken unless the game is running under a software renderer. Otherwise, the game runs without issues. | |||
|Tester=Hyde233 | |||
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Boston Level Unplayable | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Loading the Boston, MA level while running the game with a hardware renderer will result in the screen being obstructed by graphical glitches. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set the '''Renderer''' to any of the (Software) options | |||
}} | |||
{{Issue | {{Issue |