Shin Megami Tensei: Nocturne: Difference between revisions
Shin Megami Tensei: Nocturne (view source)
Revision as of 17:08, 28 September 2020
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|Comments=BIOS: Japan v02.20. Runs Perfect. OpenGL Hardware, looking gorgeous at 5x Native, Allow 8bit textures, texture filtering bilinear, mipmapping basic, crc full, fxaa enabled, everything else default (info added February 7 2017) | |Comments=BIOS: Japan v02.20. Runs Perfect. OpenGL Hardware, looking gorgeous at 5x Native, Allow 8bit textures, texture filtering bilinear, mipmapping basic, crc full, fxaa enabled, everything else default (info added February 7 2017) | ||
|Tester=stratos | |Tester=stratos | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Home | |||
|CPU=Intel Core i5-7300HQ @ 2.50GHz | |||
|GPU=NVIDIA GeForce GTX 1050 Ti @ 4GB | |||
|Revision=v1.7.0 (dev-341-g0e9dcfbf3) | |||
<spoiler show="Settings" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** Enable fast CDVD: ✓ | |||
** MTVU: ✓ | |||
</spoiler> | |||
|Graphics=GSdx 1.2.0 SSE4 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL | |||
* Internal Resolution: 2x Native | |||
* Blending Accuracy: High | |||
</spoiler> | |||
|Sound= | |||
* SPU2-x 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=USA v02.00 Runs Great. Blending Accuracy set to High to fix some effects. Note: Game freezes when fast forwarding when using DX11. | |||
|Tester=Lumaro | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} |