Shin Megami Tensei: Nocturne: Difference between revisions

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1.6 entry
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(1.6 entry)
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|Comments=USA v02.00 Runs Great. Blending Accuracy set to High to fix some effects. Note: Game freezes when fast forwarding when using DX11.
|Comments=USA v02.00 Runs Great. Blending Accuracy set to High to fix some effects. Note: Game freezes when fast forwarding when using DX11.
|Tester=Lumaro
|Tester=Lumaro
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel i7-4790 @ 3.6Ghz
|GPU=AMD RX 570
|Revision=*1.6.0
|Graphics=*GSdx32-AVX2 1.2.0 (default 1.6)
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
|Comments=Fullspeed. Native game seems to drop framerate(not emulation speed) during area transitions, though EE cyclerate increases didnt seem to improve this. SW mode seems to have the pool flickering graphical issue (wasnt actually sure it was a bug till i checked this page) ill do some testing with flags later. Tested SW mode with all flags enabled and 6 rendering threads, speedhacks preset 3 and no manual gamefixes.
|Tester=Nyahello
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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