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Exorsizzle (talk | contribs) (added door breaking issue during hour 9) |
m (Is this issue reproducible on the real hardware. If not it should be elevated to the real issue here...) |
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|french = SLES-53825 | |french = SLES-53825 | ||
|german = SLES-53825 | |german = SLES-53825 | ||
|japanese = SLPS-25544 & SLPS-73257 & | |japanese = SLPS-25544 & SLPS-73257 & SLPS-73245 | ||
|english = SLUS-21244 & SLES-53825 & NPUD-21244 | |english = SLUS-21244 & SLES-53825 & NPUD-21244 | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
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|Description=Half pixel offset causes some weird shadow problems to creep in after a while, at least on rev 5423. PCSX2 says an "Impossible blend for D3D" occurred. Happens on DX9 and DX11. I also found I need to disable Alpha Correction (FBA) or else I get black backgrounds on some ghosts. | |Description=Half pixel offset causes some weird shadow problems to creep in after a while, at least on rev 5423. PCSX2 says an "Impossible blend for D3D" occurred. Happens on DX9 and DX11. I also found I need to disable Alpha Correction (FBA) or else I get black backgrounds on some ghosts. | ||
|Workaround=Do not use half pixel offset | |Workaround=Do not use half pixel offset | ||
}} | |||
{{Issue | |||
|IssueName=Unable to enter enclosed room | |IssueName=Unable to enter enclosed room | ||
|IsFixed=0 | |IsFixed=0 |