Shadow of Destiny: Difference between revisions
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|french = SLES-50112 | |french = SLES-50112 | ||
|german = SLES-50112 | |german = SLES-50112 | ||
|japanese = SLPM-65013 & | |japanese = SLPM-65013 & VW027-J1 & SLPM-65070 & VW027-J2 & SLPM-61004 | ||
|english = SLUS-20146 & SLES-50112 | |english = SLUS-20146 & SLES-50112 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
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|CPU=Intel Core2 Duo E8500 @ 3.16 GHz | |CPU=Intel Core2 Duo E8500 @ 3.16 GHz | ||
|GPU=NVIDIA GeForce GTS 250 @ 512 MB | |GPU=NVIDIA GeForce GTS 250 @ 512 MB | ||
|Revision=1.1.0 ( | |Revision=1.1.0 (r5593) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5580) | ||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (r5559) | * SPU2-X 2.0.0 (r5559) | ||
* LilyPad 0.11.0 (r5403) | * LilyPad 0.11.0 (r5403) | ||
|Comments=Playable in Hardware mode with native | |Comments=Playable in Hardware mode with native resolution. Some effects missing in Hardware mode native; higher resolutions display some garbage 3D/wrong effects (characters in T position, black square rendering, etc). | ||
|Tester={{ForumUser|Parotaku}} | |Tester={{ForumUser|Parotaku}} | ||
}} | }} | ||
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|CPU=Intel Core i7-4700HQ | |CPU=Intel Core i7-4700HQ | ||
|GPU=NVIDIA GeForce GTX 860M | |GPU=NVIDIA GeForce GTX 860M | ||
|Revision= | |Revision=v1.5.0 (dev-1546 g95b98c5) | ||
|Graphics=GSdx 0.1.16 AVX2 (r5875) | |Graphics=GSdx 0.1.16 AVX2 (r5875) | ||
|Sound= | |Sound= | ||
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}} | }} | ||
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== Gameplay Screenshots == | == Gameplay Screenshots == |