Wild Arms Alter Code: F: Difference between revisions
(Game description and info courtesy of www.gamefaqs.com, info contributor(s): necropenguin, ClaudeLv250, CW Boi 209, prince_exe, Cosmic!, NyuuTheKitsune, Blueberry Buttface, GMFox, oliist) |
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{{infobox | {{infobox | ||
|image = Waacf.jpg | |image = Waacf.jpg | ||
|caption = NTSC-U | |caption = NTSC-U cover | ||
|developer = Media | |developer = Media Vision | ||
|publisher = [[Sony]], [[Agetec]] | |publisher = [[Sony|SCEI]] (JP), [[Agetec]] (US) | ||
|genre = RPG | |genre = RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Wild_Arms#Remake Link] | |wikipedia = [https://en.wikipedia.org/wiki/Wild_Arms#Remake Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/918799-wild-arms-alter-code-f Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/918799-wild-arms-alter-code-f Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/wild-arms-alter-code-f Metacritic]|73/100}} | |||
|gameinfo = Wild Arms Alter Code: F returns to not only remake the original Wild Arms on the PlayStation but also to renew the experience with an expanded story, new characters, and intricate puzzles. The game ties together the tales of the three beloved characters with three new playable characters--Emma, Jane, and McDullen. Dungeons include plenty of new traps and monsters to foil you in your quest, but your characters have helpful abilities, ranging from the traditional (running, picking up objects, and leaping) to the stealthy (sneaking and observing), to help them through sticky situations. | |||
<!-- General props --> | |||
|headset = 1 | |||
|widescreenpatch = 1 | |||
|na_rating = T | |||
|na_rating_text = Fantasy Violence | |na_rating_text = Fantasy Violence | ||
|japan_rating = A | |japan_rating = A | ||
<!-- Language props --> | |||
|japanese = SCPS-17002 | |japanese = SCPS-17002 & SCPS-19251 & SCPS-19253 | ||
|english = SLUS-20937 | |english = SLUS-20937 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
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|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
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|Region=NTSC-U(?) | |Region=NTSC-U(?) | ||
|OS=? | |OS=? | ||
|CPU=Athlon II | |CPU=AMD Athlon II X4 620 | ||
|GPU= | |GPU=NVIDIA GeForce GTX 260 | ||
|Revision=0.9.7 | |Revision=pre 0.9.7 beta (r2801) | ||
|Graphics= | |Graphics=GSdx SSE2 (r2763) | ||
|Sound= | |Sound= | ||
* SPU2-X r2789 | * SPU2-X (r2789) | ||
* | * LilyPad (r2591) | ||
|Comments=FPS: 30-60 | |Comments=FPS: 30-60 FPS (FPS limiter on). Edit pcsx2.ini to load your savegames. The missing graphics was apparently solved at pcsx r2371. Wild Arms altercode F is now fully playable! | ||
|Tester=Nueziel | |Tester=Nueziel | ||
}} | }} | ||
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|CPU=? | |CPU=? | ||
|GPU=? | |GPU=? | ||
|Revision=0.9.7 | |Revision=pre 0.9.7 beta (r3113) | ||
|Graphics= | |Graphics=GSdx (r3623) | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 1.4.0 (r3628) | ||
* | * LilyPad 0.1.0 (r2930) | ||
|Comments=Using Scaling gives nice | |Comments=Using Scaling gives nice graphics, but it produces garbage text(minor). In hardware mode, migrant seal bar does not show properly, and in menu the chosen option is shown in black text. | ||
|Tester=CKL | |Tester=CKL | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision=1.2.0 r5919 | |Revision=1.2.0 (r5919) | ||
|Graphics=GSdx 5912 | |Graphics=GSdx SSE41 (5912) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (r5893) | ||
*LilyPad | *LilyPad 0.11.0 (r5822) | ||
|Comments=Runs at 300% speed. | |Comments=Runs at 300% speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 x64 SP1 | |||
|CPU=Intel Pentium B980 @ 2.40 GHz | |||
|GPU=NVIDIA GeForce 610M @ 1 GB | |||
|Revision=v1.5.0 (dev-1678) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Speedhacks: | |||
** Enable INTC Spin Detection | |||
** Enable Wait Loop Detection | |||
** mVU Flag Hack | |||
</spoiler> | |||
|Graphics=GSdx 1.1.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 2x Native | |||
* Texture Filtering: Bilinear (PS2) | |||
* CRC Hack Level: Full | |||
* Configure Hacks: | |||
** Wild Arms Offset | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.11.0 | |||
|Comments=BIOS: USA v02.30, Runs almost perfect even on mediocre 5 years old laptop. Bugged chat and battle text, which present also in Wild Arms 3, fixed by enabling GSdx "Wild Arms offset" hack. | |||
|Tester=ZidaneTri | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
== Trivia == | == Trivia == | ||
* Original names: ''' | * Original names: '''ワイルドアームズ アルターコード:エフ''' (SCPS-17002) & (SCPS-19251) & (SCPS-19253) | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Bugged Chat And Battle Text | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable the "Wild Arms Offset" hack. Or set Internal Resolution to "Native". | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Wild_Arms_Alter_Code_F_Forum_1.jpg|Wild Arms Alter Code: F (SLUS 20937) | File:Wild_Arms_Alter_Code_F_Forum_1.jpg|Wild Arms Alter Code: F (SLUS 20937) | ||
</gallery> | </gallery> | ||
{{Wild Arms series}} | {{Wild Arms series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Wild-Arms-Alter-Code-F-SLUS-20937-U--29175 Wild Arms Alter Code - F (SLUS 20937) (U)]}} | *[http://forums.pcsx2.net/Thread-Wild-Arms-Alter-Code-F-SLUS-20937-U--29175 Wild Arms Alter Code - F (SLUS 20937) (U)]}} |
Revision as of 10:23, 27 March 2017
Developer(s): Media Vision
Publisher(s): SCEI (JP), Agetec (US)
Genre: RPG
Wikipedia: Link
Game review links: Metacritic: 73/100
Game description: Wild Arms Alter Code: F returns to not only remake the original Wild Arms on the PlayStation but also to renew the experience with an expanded story, new characters, and intricate puzzles. The game ties together the tales of the three beloved characters with three new playable characters--Emma, Jane, and McDullen. Dungeons include plenty of new traps and monsters to foil you in your quest, but your characters have helpful abilities, ranging from the traditional (running, picking up objects, and leaping) to the stealthy (sneaking and observing), to help them through sticky situations.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U(?) | ? |
|
pre 0.9.7 beta (r2801) | GSdx SSE2 (r2763) |
|
FPS: 30-60 FPS (FPS limiter on). Edit pcsx2.ini to load your savegames. The missing graphics was apparently solved at pcsx r2371. Wild Arms altercode F is now fully playable! | Nueziel |
NTSC-U(?) | ? |
|
pre 0.9.7 beta (r3113) | GSdx (r3623) |
|
Using Scaling gives nice graphics, but it produces garbage text(minor). In hardware mode, migrant seal bar does not show properly, and in menu the chosen option is shown in black text. | CKL |
NTSC-U | Windows |
|
1.2.0 (r5919) | GSdx SSE41 (5912) |
|
Runs at 300% speed. | |
NTSC-U | Windows 7 x64 SP1 |
|
v1.5.0 (dev-1678)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 1.1.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
BIOS: USA v02.30, Runs almost perfect even on mediocre 5 years old laptop. Bugged chat and battle text, which present also in Wild Arms 3, fixed by enabling GSdx "Wild Arms offset" hack. | ZidaneTri |
Trivia
- Original names: ワイルドアームズ アルターコード:エフ (SCPS-17002) & (SCPS-19251) & (SCPS-19253)
Known Issues
Bugged Chat And Battle Text
- Status: Active
- Type: Minor
- Description: Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box.
- Workaround: Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable the "Wild Arms Offset" hack. Or set Internal Resolution to "Native".
The gallery
-
Wild Arms Alter Code: F (SLUS 20937)
|