Tomb Raider: Legend: Difference between revisions
No edit summary |
Red-mecanic (talk | contribs) |
||
Line 117: | Line 117: | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=While in Hardware Mode, distant textures appear glitched. As you approach the area nearer the normal texture will show up instead. Seems to be an issue with distant objects only. | |Description=While in Hardware Mode, distant textures appear glitched. As you approach the area nearer the normal texture will show up instead. Seems to be an issue with distant objects only. | ||
|Workaround= | |Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping. | ||
}} | }} | ||
== Gameplay Screenshots == | == Gameplay Screenshots == |
Revision as of 21:59, 8 March 2017
Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive (EU, US, AU), Spike (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 82/100
Game description: Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.
As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
08 01 2014 1.2.0 r5782 | GSdx 5801m SSE41 [09 01 2014] |
|
Runs at a good speed., Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.3.1-1578-g20e36f8
|
GSdx 0.1.16 AVX2
|
|
BIOS: USA 2.30, Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60FPS in every area. | Ryudo |
Trivia
- Original names: トゥームレイダー: レジェンド (SLPM-66558) & (SLPS-25945)
- Also known as Lara Croft Tomb Raider: Legend
Known Issues
Minor graphic glitches in Hardware mode.
- Status: Active
- Type: Minor
- Description: While in Hardware Mode, distant textures appear glitched. As you approach the area nearer the normal texture will show up instead. Seems to be an issue with distant objects only.
- Workaround: This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
Gameplay Screenshots
- Games rated B in Japan
- Games rated T in North America
- Games rated 12+ in Europe
- Games rated M in Australia
- Games with widescreen support
- Games with progressive support
- GPU intensive games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Crystal Dynamics
- Games with known issues
- Games with minor issues