Burnout 3: Takedown: Difference between revisions
→Known Issues
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions=NTSC/PAL | |||
|Description=Sky is rendered black and car windows don't appear broken after a crash. | |Description=Sky is rendered black and car windows don't appear broken after a crash. | ||
|Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged. | |Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged. | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions=NTSC/PAL | |||
|Description=The sun can be seen through walls and objects. | |Description=The sun can be seen through walls and objects. | ||
|Workaround=In recent v1.5.0 git builds, go to Config > Video (GS) > Plugin Settings, and set the "Renderer" to any of the software modes. There is no fix for older versions. | |Workaround=In recent v1.5.0 git builds, go to Config > Video (GS) > Plugin Settings, and set the "Renderer" to any of the software modes. There is no fix for older versions. |